GUI polish: 3D metal knobs, Rajdhani font, background texture, scaling UI

- Custom Rajdhani font (Regular/Medium/Bold) embedded via BinaryData
- Background carbon fiber noise texture overlay
- 3D metal knobs with radial gradient, rim, highlight, center cap
  - Orange type (ADSR/Master/Pitch/Pan) + Dark/blue type (FX/Filter)
  - Intense glow on value arc (5 layers: outer -> hot center)
  - Intense glow on pointer (4 layers)
  - All thicknesses scale proportionally with knob pixel size
- FX panel: bordered boxes for each section with gradient background
- Pad glow: cyan multi-pass glow on selected pad
- Pad numbers: dark background badge for contrast
- Waveform display: grid lines + center reference line
- VU meter: peak hold indicator + dB scale markers
- Buttons: gradient fill + hover highlight + rounded border
- All fonts and spacing scale proportionally with window size
- Top bar: darker header with gradient
- Double-click resets knobs to default values

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hariel1985
2026-03-22 17:09:04 +01:00
szülő ec9a8b4e23
commit 20b9fe2674
13 fájl változott, egészen pontosan 579 új sor hozzáadva és 144 régi sor törölve

Fájl megtekintése

@@ -14,9 +14,30 @@ void WaveformDisplay::paint (juce::Graphics& g)
{
auto bounds = getLocalBounds().toFloat();
// Background
g.setColour (InstaDrumsLookAndFeel::bgDark.darker (0.3f));
g.fillRoundedRectangle (bounds, 4.0f);
// Background with subtle gradient
{
juce::ColourGradient bgGrad (InstaDrumsLookAndFeel::bgDark.darker (0.4f), 0, bounds.getY(),
InstaDrumsLookAndFeel::bgDark.darker (0.2f), 0, bounds.getBottom(), false);
g.setGradientFill (bgGrad);
g.fillRoundedRectangle (bounds, 4.0f);
}
// Border
g.setColour (InstaDrumsLookAndFeel::bgLight.withAlpha (0.3f));
g.drawRoundedRectangle (bounds, 4.0f, 1.0f);
// Grid lines (vertical)
g.setColour (InstaDrumsLookAndFeel::bgLight.withAlpha (0.12f));
for (int i = 1; i < 8; ++i)
{
float xLine = bounds.getX() + bounds.getWidth() * (float) i / 8.0f;
g.drawVerticalLine ((int) xLine, bounds.getY(), bounds.getBottom());
}
// Center line (horizontal)
g.setColour (InstaDrumsLookAndFeel::bgLight.withAlpha (0.2f));
float midY = bounds.getCentreY();
g.drawHorizontalLine ((int) midY, bounds.getX(), bounds.getRight());
if (audioBuffer == nullptr || audioBuffer->getNumSamples() == 0)
return;
@@ -27,7 +48,7 @@ void WaveformDisplay::paint (juce::Graphics& g)
const int visibleSamples = std::max (1, endSample - startSample);
const float width = bounds.getWidth();
const float height = bounds.getHeight();
const float midY = bounds.getCentreY();
// midY already declared above
// Draw waveform
juce::Path wavePath;