Initial commit: InstaDrums VST3 drum sampler plugin

- 12-pad drum sampler with 4x3 grid (expandable by 4)
- Velocity layers with round-robin (Salamander-style filename parsing)
- Rhythm Engine-style GUI: pad grid (left), sample editor (right top),
  FX panel (right bottom), master panel (bottom)
- Waveform thumbnails on pads + large waveform in sample editor
- ADSR envelope, pitch, pan per pad
- Drag & drop sample/folder loading
- Kit save/load (.drumkit XML presets)
- Load Folder with smart name matching (kick, snare, hihat, etc.)
- Choke groups, one-shot/polyphonic mode
- Dark modern LookAndFeel with neon accent colors
- Built with JUCE framework, CMake, MSVC 2022

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hariel1985
2026-03-22 10:59:31 +01:00
commit 4cc22e0bf0
21 fájl változott, egészen pontosan 2124 új sor hozzáadva és 0 régi sor törölve

347
Source/PluginProcessor.cpp Normal file
Fájl megtekintése

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#include "PluginProcessor.h"
#include "PluginEditor.h"
InstaDrumsProcessor::InstaDrumsProcessor()
: AudioProcessor (BusesProperties()
.withOutput ("Main", juce::AudioChannelSet::stereo(), true))
{
formatManager.registerBasicFormats();
initializeDefaults();
}
InstaDrumsProcessor::~InstaDrumsProcessor() {}
void InstaDrumsProcessor::initializeDefaults()
{
// GM Drum Map defaults for first 12 pads
struct PadDefault { int note; const char* name; juce::uint32 colour; };
static const PadDefault defaults[] = {
{ 36, "Kick", 0xffff4444 }, // Red
{ 38, "Snare", 0xffff8844 }, // Orange
{ 42, "CH Hat", 0xffffff44 }, // Yellow
{ 46, "OH Hat", 0xff88ff44 }, // Green
{ 45, "Low Tom", 0xff44ffaa }, // Teal
{ 48, "Mid Tom", 0xff44ddff }, // Cyan
{ 50, "Hi Tom", 0xff4488ff }, // Blue
{ 49, "Crash", 0xff8844ff }, // Purple
{ 51, "Ride", 0xffcc44ff }, // Magenta
{ 39, "Clap", 0xffff44cc }, // Pink
{ 56, "Cowbell", 0xffff8888 }, // Light red
{ 37, "Rimshot", 0xffaaaaff }, // Light blue
};
for (int i = 0; i < defaultNumPads && i < (int) std::size (defaults); ++i)
{
pads[i].midiNote = defaults[i].note;
pads[i].name = defaults[i].name;
pads[i].colour = juce::Colour (defaults[i].colour);
}
}
void InstaDrumsProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
for (int i = 0; i < numActivePads; ++i)
pads[i].prepareToPlay (sampleRate, samplesPerBlock);
}
void InstaDrumsProcessor::releaseResources()
{
for (int i = 0; i < numActivePads; ++i)
pads[i].releaseResources();
}
void InstaDrumsProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
{
juce::ScopedNoDenormals noDenormals;
buffer.clear();
// Process MIDI messages
for (const auto metadata : midiMessages)
{
auto msg = metadata.getMessage();
if (msg.isNoteOn())
{
auto* pad = findPadForNote (msg.getNoteNumber());
if (pad != nullptr)
{
// Handle choke groups
if (pad->chokeGroup >= 0)
{
for (int i = 0; i < numActivePads; ++i)
{
if (&pads[i] != pad && pads[i].chokeGroup == pad->chokeGroup)
pads[i].stop();
}
}
pad->trigger (msg.getFloatVelocity());
}
}
else if (msg.isNoteOff())
{
auto* pad = findPadForNote (msg.getNoteNumber());
if (pad != nullptr && ! pad->oneShot)
pad->stop();
}
}
// Render audio from all pads
for (int i = 0; i < numActivePads; ++i)
pads[i].renderNextBlock (buffer, 0, buffer.getNumSamples());
}
DrumPad* InstaDrumsProcessor::findPadForNote (int midiNote)
{
for (int i = 0; i < numActivePads; ++i)
if (pads[i].midiNote == midiNote)
return &pads[i];
return nullptr;
}
void InstaDrumsProcessor::loadSample (int padIndex, const juce::File& file)
{
if (padIndex < 0 || padIndex >= numActivePads)
return;
if (file.isDirectory())
pads[padIndex].loadLayersFromFolder (file, formatManager);
else
pads[padIndex].loadSample (file, formatManager);
}
void InstaDrumsProcessor::addPads (int count)
{
int newCount = std::min (numActivePads + count, maxPads);
for (int i = numActivePads; i < newCount; ++i)
{
pads[i].name = "Pad " + juce::String (i + 1);
pads[i].midiNote = 36 + i; // Sequential mapping
pads[i].colour = juce::Colour::fromHSV ((float) i / 16.0f, 0.7f, 1.0f, 1.0f);
}
numActivePads = newCount;
}
void InstaDrumsProcessor::getStateInformation (juce::MemoryBlock& destData)
{
juce::XmlElement xml ("InstaDrumsState");
xml.setAttribute ("numPads", numActivePads);
for (int i = 0; i < numActivePads; ++i)
{
auto* padXml = xml.createNewChildElement ("Pad");
padXml->setAttribute ("index", i);
padXml->setAttribute ("name", pads[i].name);
padXml->setAttribute ("midiNote", pads[i].midiNote);
padXml->setAttribute ("volume", (double) pads[i].volume);
padXml->setAttribute ("pan", (double) pads[i].pan);
padXml->setAttribute ("pitch", (double) pads[i].pitch);
padXml->setAttribute ("oneShot", pads[i].oneShot);
padXml->setAttribute ("chokeGroup", pads[i].chokeGroup);
padXml->setAttribute ("attack", (double) pads[i].attack);
padXml->setAttribute ("decay", (double) pads[i].decay);
padXml->setAttribute ("sustain", (double) pads[i].sustain);
padXml->setAttribute ("release", (double) pads[i].release);
padXml->setAttribute ("colour", (int) pads[i].colour.getARGB());
auto lf = pads[i].getLoadedFile();
if (lf.existsAsFile() || lf.isDirectory())
padXml->setAttribute ("samplePath", lf.getFullPathName());
}
copyXmlToBinary (xml, destData);
}
void InstaDrumsProcessor::setStateInformation (const void* data, int sizeInBytes)
{
auto xml = getXmlFromBinary (data, sizeInBytes);
if (xml != nullptr && xml->hasTagName ("InstaDrumsState"))
{
numActivePads = xml->getIntAttribute ("numPads", defaultNumPads);
for (auto* padXml : xml->getChildWithTagNameIterator ("Pad"))
{
int index = padXml->getIntAttribute ("index", -1);
if (index < 0 || index >= numActivePads)
continue;
pads[index].name = padXml->getStringAttribute ("name", "Pad");
pads[index].midiNote = padXml->getIntAttribute ("midiNote", 36 + index);
pads[index].volume = (float) padXml->getDoubleAttribute ("volume", 1.0);
pads[index].pan = (float) padXml->getDoubleAttribute ("pan", 0.0);
pads[index].pitch = (float) padXml->getDoubleAttribute ("pitch", 0.0);
pads[index].oneShot = padXml->getBoolAttribute ("oneShot", true);
pads[index].chokeGroup = padXml->getIntAttribute ("chokeGroup", -1);
pads[index].attack = (float) padXml->getDoubleAttribute ("attack", 0.001);
pads[index].decay = (float) padXml->getDoubleAttribute ("decay", 0.1);
pads[index].sustain = (float) padXml->getDoubleAttribute ("sustain", 1.0);
pads[index].release = (float) padXml->getDoubleAttribute ("release", 0.05);
pads[index].colour = juce::Colour ((juce::uint32) padXml->getIntAttribute ("colour", 0xff00ff88));
juce::String path = padXml->getStringAttribute ("samplePath");
if (path.isNotEmpty())
{
juce::File sampleFile (path);
if (sampleFile.isDirectory())
pads[index].loadLayersFromFolder (sampleFile, formatManager);
else if (sampleFile.existsAsFile())
pads[index].loadSample (sampleFile, formatManager);
}
}
}
}
void InstaDrumsProcessor::loadKitFromFolder (const juce::File& folder)
{
if (! folder.isDirectory())
return;
// Collect audio files from the folder
juce::Array<juce::File> audioFiles;
for (auto& f : folder.findChildFiles (juce::File::findFiles, false))
{
auto ext = f.getFileExtension().toLowerCase();
if (ext == ".wav" || ext == ".aiff" || ext == ".aif" || ext == ".flac"
|| ext == ".ogg" || ext == ".mp3")
audioFiles.add (f);
}
audioFiles.sort();
// Try to match files to pads by name (kick, snare, etc.)
auto matchPad = [&] (const juce::String& fileName) -> int
{
auto lower = fileName.toLowerCase();
struct NameMatch { const char* keyword; int padIndex; };
static const NameMatch matches[] = {
{ "kick", 0 }, { "bass", 0 }, { "bd", 0 },
{ "snare", 1 }, { "sn", 1 }, { "sd", 1 },
{ "closedhihat", 2 }, { "closedhi", 2 }, { "chh", 2 }, { "ch hat", 2 },
{ "openhihat", 3 }, { "openhi", 3 }, { "ohh", 3 }, { "oh hat", 3 },
{ "lowtom", 4 }, { "low tom", 4 }, { "lt", 4 },
{ "midtom", 5 }, { "mid tom", 5 }, { "mt", 5 },
{ "hitom", 6 }, { "hi tom", 6 }, { "ht", 6 },
{ "crash", 7 },
{ "ride", 8 },
{ "clap", 9 },
{ "cowbell", 10 }, { "bell", 10 },
{ "rim", 11 },
};
for (auto& m : matches)
if (lower.contains (m.keyword))
return m.padIndex;
return -1;
};
// First pass: match by name
juce::Array<bool> assigned;
assigned.resize (numActivePads);
for (int i = 0; i < numActivePads; ++i)
assigned.set (i, false);
for (auto& file : audioFiles)
{
int idx = matchPad (file.getFileNameWithoutExtension());
if (idx >= 0 && idx < numActivePads && ! assigned[idx])
{
pads[idx].loadSample (file, formatManager);
assigned.set (idx, true);
}
}
// Second pass: assign remaining files to unassigned pads
int nextPad = 0;
for (auto& file : audioFiles)
{
int idx = matchPad (file.getFileNameWithoutExtension());
if (idx >= 0 && idx < numActivePads && assigned[idx])
continue; // Already assigned
while (nextPad < numActivePads && assigned[nextPad])
nextPad++;
if (nextPad < numActivePads)
{
pads[nextPad].loadSample (file, formatManager);
assigned.set (nextPad, true);
nextPad++;
}
}
}
void InstaDrumsProcessor::saveKitPreset (const juce::File& file)
{
juce::XmlElement xml ("InstaDrumsKit");
xml.setAttribute ("version", "1.0");
xml.setAttribute ("numPads", numActivePads);
for (int i = 0; i < numActivePads; ++i)
{
auto* padXml = xml.createNewChildElement ("Pad");
padXml->setAttribute ("index", i);
padXml->setAttribute ("name", pads[i].name);
padXml->setAttribute ("midiNote", pads[i].midiNote);
padXml->setAttribute ("volume", (double) pads[i].volume);
padXml->setAttribute ("pan", (double) pads[i].pan);
padXml->setAttribute ("pitch", (double) pads[i].pitch);
padXml->setAttribute ("oneShot", pads[i].oneShot);
padXml->setAttribute ("chokeGroup", pads[i].chokeGroup);
padXml->setAttribute ("attack", (double) pads[i].attack);
padXml->setAttribute ("decay", (double) pads[i].decay);
padXml->setAttribute ("sustain", (double) pads[i].sustain);
padXml->setAttribute ("release", (double) pads[i].release);
padXml->setAttribute ("colour", (int) pads[i].colour.getARGB());
auto lf = pads[i].getLoadedFile();
if (lf.existsAsFile() || lf.isDirectory())
padXml->setAttribute ("samplePath", lf.getFullPathName());
}
xml.writeTo (file);
}
void InstaDrumsProcessor::loadKitPreset (const juce::File& file)
{
auto xml = juce::XmlDocument::parse (file);
if (xml == nullptr || ! xml->hasTagName ("InstaDrumsKit"))
return;
numActivePads = xml->getIntAttribute ("numPads", defaultNumPads);
for (auto* padXml : xml->getChildWithTagNameIterator ("Pad"))
{
int index = padXml->getIntAttribute ("index", -1);
if (index < 0 || index >= numActivePads)
continue;
pads[index].name = padXml->getStringAttribute ("name", pads[index].name);
pads[index].midiNote = padXml->getIntAttribute ("midiNote", pads[index].midiNote);
pads[index].volume = (float) padXml->getDoubleAttribute ("volume", 1.0);
pads[index].pan = (float) padXml->getDoubleAttribute ("pan", 0.0);
pads[index].pitch = (float) padXml->getDoubleAttribute ("pitch", 0.0);
pads[index].oneShot = padXml->getBoolAttribute ("oneShot", true);
pads[index].chokeGroup = padXml->getIntAttribute ("chokeGroup", -1);
pads[index].attack = (float) padXml->getDoubleAttribute ("attack", 0.001);
pads[index].decay = (float) padXml->getDoubleAttribute ("decay", 0.1);
pads[index].sustain = (float) padXml->getDoubleAttribute ("sustain", 1.0);
pads[index].release = (float) padXml->getDoubleAttribute ("release", 0.05);
pads[index].colour = juce::Colour ((juce::uint32) padXml->getIntAttribute ("colour", (int) pads[index].colour.getARGB()));
juce::String path = padXml->getStringAttribute ("samplePath");
if (path.isNotEmpty())
{
juce::File sampleFile (path);
if (sampleFile.existsAsFile())
pads[index].loadSample (sampleFile, formatManager);
}
}
}
juce::AudioProcessorEditor* InstaDrumsProcessor::createEditor()
{
return new InstaDrumsEditor (*this);
}
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new InstaDrumsProcessor();
}