Add FX chain: per-pad filter, master compressor/EQ/distortion/reverb, VU meter

- Per-pad low-pass filter (cutoff + resonance) applied in DrumPad render
- Master bus FX chain in PluginProcessor::applyMasterFx():
  - Distortion (tanh waveshaper with drive/mix)
  - 3-band EQ (low shelf 200Hz, peak 1kHz, high shelf 5kHz)
  - Compressor (juce::dsp::Compressor with threshold/ratio)
  - Reverb (juce::dsp::Reverb with size/decay)
- Master volume + pan with constant-power pan law
- VU meter: RMS level measurement with exponential smoothing
- All FX panel and master panel knobs now connected to audio processing
- SampleEditorPanel cutoff/reso knobs linked to DrumPad filter params

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hariel1985
2026-03-22 11:21:10 +01:00
szülő 4cc22e0bf0
commit ec9a8b4e23
6 fájl változott, egészen pontosan 223 új sor hozzáadva és 8 régi sor törölve

Fájl megtekintése

@@ -40,8 +40,27 @@ void InstaDrumsProcessor::initializeDefaults()
void InstaDrumsProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
currentSampleRate = sampleRate;
for (int i = 0; i < numActivePads; ++i)
pads[i].prepareToPlay (sampleRate, samplesPerBlock);
// Master FX chain
juce::dsp::ProcessSpec spec { sampleRate, (juce::uint32) samplesPerBlock, 2 };
reverb.prepare (spec);
compressor.prepare (spec);
juce::dsp::ProcessSpec monoSpec { sampleRate, (juce::uint32) samplesPerBlock, 1 };
eqLoFilterL.prepare (monoSpec); eqLoFilterR.prepare (monoSpec);
eqMidFilterL.prepare (monoSpec); eqMidFilterR.prepare (monoSpec);
eqHiFilterL.prepare (monoSpec); eqHiFilterR.prepare (monoSpec);
reverb.reset();
compressor.reset();
eqLoFilterL.reset(); eqLoFilterR.reset();
eqMidFilterL.reset(); eqMidFilterR.reset();
eqHiFilterL.reset(); eqHiFilterR.reset();
}
void InstaDrumsProcessor::releaseResources()
@@ -87,6 +106,122 @@ void InstaDrumsProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::
// Render audio from all pads
for (int i = 0; i < numActivePads; ++i)
pads[i].renderNextBlock (buffer, 0, buffer.getNumSamples());
// Apply master FX chain
applyMasterFx (buffer);
}
void InstaDrumsProcessor::applyMasterFx (juce::AudioBuffer<float>& buffer)
{
const int numSamples = buffer.getNumSamples();
// --- Distortion (pre-EQ) ---
float drive = distDrive.load();
float dMix = distMix.load();
if (drive > 0.001f && dMix > 0.001f)
{
float driveGain = 1.0f + drive * 20.0f;
for (int ch = 0; ch < buffer.getNumChannels(); ++ch)
{
float* data = buffer.getWritePointer (ch);
for (int i = 0; i < numSamples; ++i)
{
float dry = data[i];
float wet = std::tanh (dry * driveGain) / std::tanh (driveGain);
data[i] = dry * (1.0f - dMix) + wet * dMix;
}
}
}
// --- 3-band EQ ---
float lo = eqLo.load();
float mid = eqMid.load();
float hi = eqHi.load();
if (std::abs (lo) > 0.1f || std::abs (mid) > 0.1f || std::abs (hi) > 0.1f)
{
auto loCoeffs = juce::dsp::IIR::Coefficients<float>::makeLowShelf (currentSampleRate, 200.0, 0.707f, juce::Decibels::decibelsToGain (lo));
auto midCoeffs = juce::dsp::IIR::Coefficients<float>::makePeakFilter (currentSampleRate, 1000.0, 1.0f, juce::Decibels::decibelsToGain (mid));
auto hiCoeffs = juce::dsp::IIR::Coefficients<float>::makeHighShelf (currentSampleRate, 5000.0, 0.707f, juce::Decibels::decibelsToGain (hi));
*eqLoFilterL.coefficients = *loCoeffs; *eqLoFilterR.coefficients = *loCoeffs;
*eqMidFilterL.coefficients = *midCoeffs; *eqMidFilterR.coefficients = *midCoeffs;
*eqHiFilterL.coefficients = *hiCoeffs; *eqHiFilterR.coefficients = *hiCoeffs;
if (buffer.getNumChannels() >= 2)
{
float* L = buffer.getWritePointer (0);
float* R = buffer.getWritePointer (1);
for (int i = 0; i < numSamples; ++i)
{
L[i] = eqLoFilterL.processSample (L[i]);
L[i] = eqMidFilterL.processSample (L[i]);
L[i] = eqHiFilterL.processSample (L[i]);
R[i] = eqLoFilterR.processSample (R[i]);
R[i] = eqMidFilterR.processSample (R[i]);
R[i] = eqHiFilterR.processSample (R[i]);
}
}
}
// --- Compressor ---
float thresh = compThreshold.load();
float ratio = compRatio.load();
compressor.setThreshold (thresh);
compressor.setRatio (ratio);
compressor.setAttack (10.0f);
compressor.setRelease (100.0f);
{
juce::dsp::AudioBlock<float> block (buffer);
juce::dsp::ProcessContextReplacing<float> ctx (block);
compressor.process (ctx);
}
// --- Reverb ---
float rSize = reverbSize.load();
float rDecay = reverbDecay.load();
if (rSize > 0.01f || rDecay > 0.01f)
{
juce::dsp::Reverb::Parameters rParams;
rParams.roomSize = rSize;
rParams.damping = 1.0f - rDecay;
rParams.wetLevel = rSize * 0.5f;
rParams.dryLevel = 1.0f;
rParams.width = 1.0f;
reverb.setParameters (rParams);
juce::dsp::AudioBlock<float> block (buffer);
juce::dsp::ProcessContextReplacing<float> ctx (block);
reverb.process (ctx);
}
// --- Master Volume + Pan ---
float mVol = masterVolume.load();
float mPan = masterPan.load();
float panPos = (mPan + 1.0f) * 0.5f;
float mLGain = std::cos (panPos * juce::MathConstants<float>::halfPi) * mVol;
float mRGain = std::sin (panPos * juce::MathConstants<float>::halfPi) * mVol;
if (buffer.getNumChannels() >= 2)
{
buffer.applyGain (0, 0, numSamples, mLGain);
buffer.applyGain (1, 0, numSamples, mRGain);
}
else
{
buffer.applyGain (mVol);
}
// --- VU Meter ---
float rmsL = 0.0f, rmsR = 0.0f;
if (buffer.getNumChannels() >= 1)
rmsL = buffer.getRMSLevel (0, 0, numSamples);
if (buffer.getNumChannels() >= 2)
rmsR = buffer.getRMSLevel (1, 0, numSamples);
// Smooth VU (simple exponential)
vuLevelL.store (vuLevelL.load() * 0.8f + rmsL * 0.2f);
vuLevelR.store (vuLevelR.load() * 0.8f + rmsR * 0.2f);
}
DrumPad* InstaDrumsProcessor::findPadForNote (int midiNote)