#pragma once #include class VuMeter : public juce::Component { public: void setLevel (float left, float right) { // Update peak hold if (left > peakL) peakL = left; else peakL *= 0.995f; if (right > peakR) peakR = right; else peakR *= 0.995f; levelL = left; levelR = right; repaint(); } void paint (juce::Graphics& g) override { auto bounds = getLocalBounds().toFloat().reduced (1); float barGap = 2.0f; float halfW = (bounds.getWidth() - barGap) / 2.0f; auto leftBar = bounds.removeFromLeft (halfW); bounds.removeFromLeft (barGap); auto rightBar = bounds; drawBar (g, leftBar, levelL, peakL); drawBar (g, rightBar, levelR, peakR); // Scale markers g.setColour (juce::Colour (0x44ffffff)); g.setFont (juce::FontOptions (9.0f)); float totalH = getLocalBounds().toFloat().getHeight(); // dB markers: 0dB = top, -6, -12, -24, -48 float dbLevels[] = { 1.0f, 0.5f, 0.25f, 0.063f, 0.004f }; const char* dbLabels[] = { "0", "-6", "-12", "-24", "-48" }; for (int i = 0; i < 5; ++i) { float yPos = (1.0f - dbLevels[i]) * totalH; g.drawHorizontalLine ((int) yPos, 0.0f, (float) getWidth()); } } private: float levelL = 0.0f, levelR = 0.0f; float peakL = 0.0f, peakR = 0.0f; void drawBar (juce::Graphics& g, juce::Rectangle bar, float level, float peak) { // Background g.setColour (juce::Colour (0xff111122)); g.fillRoundedRectangle (bar, 2.0f); float clampedLevel = juce::jlimit (0.0f, 1.0f, level); float h = bar.getHeight() * clampedLevel; auto filled = bar.withTop (bar.getBottom() - h); // Segmented colour if (clampedLevel < 0.6f) g.setColour (juce::Colour (0xff00cc44)); else if (clampedLevel < 0.85f) g.setColour (juce::Colour (0xffcccc00)); else g.setColour (juce::Colour (0xffff3333)); g.fillRoundedRectangle (filled, 2.0f); // Peak hold line float clampedPeak = juce::jlimit (0.0f, 1.0f, peak); if (clampedPeak > 0.01f) { float peakY = bar.getBottom() - bar.getHeight() * clampedPeak; g.setColour (juce::Colours::white.withAlpha (0.8f)); g.fillRect (bar.getX(), peakY, bar.getWidth(), 1.5f); } } };