- 7 stereo output buses: Main, Kick, Snare, HiHat, Toms, Cymbals, Perc - Each pad pre-assigned to appropriate bus (configurable via outputBus) - Pads route to assigned bus if active, fallback to Main if not - Master FX (limiter) applied to Main bus only - isBusesLayoutSupported: Main must be stereo, aux can be stereo or disabled - All buses enabled by default for REAPER multi-output detection - VU meter: switched from RMS to peak measurement (getMagnitude) - VU meter: sqrt scaling for better visibility on transient material - VU meter: removed distracting dB scale markers - VU meter: fast attack / medium release smoothing - README updated with multi-output routing section Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
472 sor
17 KiB
C++
472 sor
17 KiB
C++
#include "PluginProcessor.h"
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#include "PluginEditor.h"
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InstaDrumsProcessor::InstaDrumsProcessor()
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: AudioProcessor (BusesProperties()
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.withOutput ("Main", juce::AudioChannelSet::stereo(), true)
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.withOutput ("Kick", juce::AudioChannelSet::stereo(), true)
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.withOutput ("Snare", juce::AudioChannelSet::stereo(), true)
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.withOutput ("HiHat", juce::AudioChannelSet::stereo(), true)
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.withOutput ("Toms", juce::AudioChannelSet::stereo(), true)
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.withOutput ("Cymbals", juce::AudioChannelSet::stereo(), true)
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.withOutput ("Perc", juce::AudioChannelSet::stereo(), true))
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{
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formatManager.registerBasicFormats();
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initializeDefaults();
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}
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InstaDrumsProcessor::~InstaDrumsProcessor() {}
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const char* const InstaDrumsProcessor::outputBusNames[numOutputBuses] = {
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"Main", "Kick", "Snare", "HiHat", "Toms", "Cymbals", "Perc"
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};
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bool InstaDrumsProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
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{
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// Main output must be stereo
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if (layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
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return false;
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// Aux outputs can be stereo or disabled
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for (int i = 1; i < layouts.outputBuses.size(); ++i)
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{
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auto set = layouts.outputBuses[i];
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if (! set.isDisabled() && set != juce::AudioChannelSet::stereo())
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return false;
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}
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return true;
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}
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void InstaDrumsProcessor::initializeDefaults()
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{
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// GM Drum Map defaults for first 12 pads
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// Bus IDs: 0=Main, 1=Kick, 2=Snare, 3=HiHat, 4=Toms, 5=Cymbals, 6=Perc
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struct PadDefault { int note; const char* name; juce::uint32 colour; int bus; };
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static const PadDefault defaults[] = {
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{ 36, "Kick", 0xffff4444, 1 }, // -> Kick bus
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{ 38, "Snare", 0xffff8844, 2 }, // -> Snare bus
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{ 42, "CH Hat", 0xffffff44, 3 }, // -> HiHat bus
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{ 46, "OH Hat", 0xff88ff44, 3 }, // -> HiHat bus
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{ 45, "Low Tom", 0xff44ffaa, 4 }, // -> Toms bus
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{ 48, "Mid Tom", 0xff44ddff, 4 }, // -> Toms bus
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{ 50, "Hi Tom", 0xff4488ff, 4 }, // -> Toms bus
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{ 49, "Crash", 0xff8844ff, 5 }, // -> Cymbals bus
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{ 51, "Ride", 0xffcc44ff, 5 }, // -> Cymbals bus
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{ 39, "Clap", 0xffff44cc, 6 }, // -> Perc bus
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{ 56, "Cowbell", 0xffff8888, 6 }, // -> Perc bus
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{ 37, "Rimshot", 0xffaaaaff, 6 }, // -> Perc bus
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};
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for (int i = 0; i < defaultNumPads && i < (int) std::size (defaults); ++i)
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{
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pads[i].midiNote = defaults[i].note;
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pads[i].name = defaults[i].name;
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pads[i].colour = juce::Colour (defaults[i].colour);
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pads[i].outputBus = defaults[i].bus;
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}
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}
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void InstaDrumsProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
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{
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currentSampleRate = sampleRate;
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for (int i = 0; i < numActivePads; ++i)
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pads[i].prepareToPlay (sampleRate, samplesPerBlock);
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// Per-pad FX is prepared in DrumPad::prepareToPlay()
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}
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void InstaDrumsProcessor::releaseResources()
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{
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for (int i = 0; i < numActivePads; ++i)
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pads[i].releaseResources();
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}
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void InstaDrumsProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer& midiMessages)
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{
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juce::ScopedNoDenormals noDenormals;
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buffer.clear();
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// Process MIDI messages
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for (const auto metadata : midiMessages)
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{
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auto msg = metadata.getMessage();
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if (msg.isNoteOn())
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{
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auto* pad = findPadForNote (msg.getNoteNumber());
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if (pad != nullptr)
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{
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// Handle choke groups
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if (pad->chokeGroup >= 0)
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{
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for (int i = 0; i < numActivePads; ++i)
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{
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if (&pads[i] != pad && pads[i].chokeGroup == pad->chokeGroup)
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pads[i].stop();
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}
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}
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pad->trigger (msg.getFloatVelocity());
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}
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}
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else if (msg.isNoteOff())
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{
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auto* pad = findPadForNote (msg.getNoteNumber());
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if (pad != nullptr && ! pad->oneShot)
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pad->stop();
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}
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}
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const int numSamples = buffer.getNumSamples();
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const int totalChannels = buffer.getNumChannels();
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// Render each pad to its assigned output bus (or Main if bus inactive)
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for (int i = 0; i < numActivePads; ++i)
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{
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int bus = pads[i].outputBus;
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int chOffset = 0;
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// Calculate channel offset for the target bus
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// Each bus is 2 channels (stereo): bus 0 = ch 0-1, bus 1 = ch 2-3, etc.
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if (bus > 0)
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{
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int targetOffset = bus * 2;
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if (targetOffset + 1 < totalChannels)
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chOffset = targetOffset; // Bus is active, use its channels
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// else: bus not active, chOffset stays 0 (Main)
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}
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// Render pad into the correct channel pair
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// We need a temporary view of the buffer at the right offset
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if (chOffset == 0)
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{
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// Render to Main (channels 0-1)
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pads[i].renderNextBlock (buffer, 0, numSamples);
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}
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else
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{
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// Create a sub-buffer pointing to the target bus channels
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float* channelPtrs[2] = {
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buffer.getWritePointer (chOffset),
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buffer.getWritePointer (chOffset + 1)
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};
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juce::AudioBuffer<float> busBuffer (channelPtrs, 2, numSamples);
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pads[i].renderNextBlock (busBuffer, 0, numSamples);
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}
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}
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// Apply master FX to Main bus only (channels 0-1)
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if (totalChannels >= 2)
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{
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float* mainPtrs[2] = { buffer.getWritePointer (0), buffer.getWritePointer (1) };
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juce::AudioBuffer<float> mainBuf (mainPtrs, 2, numSamples);
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applyMasterFx (mainBuf);
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}
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else
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{
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applyMasterFx (buffer);
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}
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}
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void InstaDrumsProcessor::applyMasterFx (juce::AudioBuffer<float>& buffer)
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{
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const int numSamples = buffer.getNumSamples();
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// Per-pad FX is now in DrumPad::applyPadFx()
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// Master chain: just Volume + Pan + Output Limiter
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// --- Master Volume + Pan ---
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float mVol = masterVolume.load();
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float mPan = masterPan.load();
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float panPos = (mPan + 1.0f) * 0.5f;
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float mLGain = std::cos (panPos * juce::MathConstants<float>::halfPi) * mVol;
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float mRGain = std::sin (panPos * juce::MathConstants<float>::halfPi) * mVol;
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if (buffer.getNumChannels() >= 2)
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{
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buffer.applyGain (0, 0, numSamples, mLGain);
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buffer.applyGain (1, 0, numSamples, mRGain);
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}
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else
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{
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buffer.applyGain (mVol);
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}
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// --- Output Limiter (brickwall at 0dB) ---
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if (outputLimiterEnabled.load())
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{
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for (int ch = 0; ch < buffer.getNumChannels(); ++ch)
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{
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float* data = buffer.getWritePointer (ch);
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for (int i = 0; i < numSamples; ++i)
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data[i] = juce::jlimit (-1.0f, 1.0f, data[i]);
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}
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}
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// --- VU Meter (peak level) ---
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float peakL = 0.0f, peakR = 0.0f;
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if (buffer.getNumChannels() >= 1)
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peakL = buffer.getMagnitude (0, 0, numSamples);
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if (buffer.getNumChannels() >= 2)
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peakR = buffer.getMagnitude (1, 0, numSamples);
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vuLevelL.store (peakL);
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vuLevelR.store (peakR);
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}
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DrumPad* InstaDrumsProcessor::findPadForNote (int midiNote)
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{
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for (int i = 0; i < numActivePads; ++i)
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if (pads[i].midiNote == midiNote)
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return &pads[i];
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return nullptr;
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}
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void InstaDrumsProcessor::loadSample (int padIndex, const juce::File& file)
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{
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if (padIndex < 0 || padIndex >= numActivePads)
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return;
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if (file.isDirectory())
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pads[padIndex].loadLayersFromFolder (file, formatManager);
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else
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pads[padIndex].loadSample (file, formatManager);
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}
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void InstaDrumsProcessor::addPads (int count)
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{
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int newCount = std::min (numActivePads + count, maxPads);
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for (int i = numActivePads; i < newCount; ++i)
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{
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pads[i].name = "Pad " + juce::String (i + 1);
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pads[i].midiNote = 36 + i; // Sequential mapping
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pads[i].colour = juce::Colour::fromHSV ((float) i / 16.0f, 0.7f, 1.0f, 1.0f);
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}
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numActivePads = newCount;
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}
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void InstaDrumsProcessor::getStateInformation (juce::MemoryBlock& destData)
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{
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juce::XmlElement xml ("InstaDrumsState");
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xml.setAttribute ("numPads", numActivePads);
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for (int i = 0; i < numActivePads; ++i)
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{
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auto* padXml = xml.createNewChildElement ("Pad");
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padXml->setAttribute ("index", i);
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padXml->setAttribute ("name", pads[i].name);
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padXml->setAttribute ("midiNote", pads[i].midiNote);
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padXml->setAttribute ("volume", (double) pads[i].volume);
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padXml->setAttribute ("pan", (double) pads[i].pan);
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padXml->setAttribute ("pitch", (double) pads[i].pitch);
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padXml->setAttribute ("oneShot", pads[i].oneShot);
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padXml->setAttribute ("chokeGroup", pads[i].chokeGroup);
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padXml->setAttribute ("attack", (double) pads[i].attack);
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padXml->setAttribute ("decay", (double) pads[i].decay);
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padXml->setAttribute ("sustain", (double) pads[i].sustain);
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padXml->setAttribute ("release", (double) pads[i].release);
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padXml->setAttribute ("colour", (int) pads[i].colour.getARGB());
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auto lf = pads[i].getLoadedFile();
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if (lf.existsAsFile() || lf.isDirectory())
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padXml->setAttribute ("samplePath", lf.getFullPathName());
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}
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copyXmlToBinary (xml, destData);
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}
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void InstaDrumsProcessor::setStateInformation (const void* data, int sizeInBytes)
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{
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auto xml = getXmlFromBinary (data, sizeInBytes);
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if (xml != nullptr && xml->hasTagName ("InstaDrumsState"))
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{
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numActivePads = xml->getIntAttribute ("numPads", defaultNumPads);
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for (auto* padXml : xml->getChildWithTagNameIterator ("Pad"))
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{
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int index = padXml->getIntAttribute ("index", -1);
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if (index < 0 || index >= numActivePads)
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continue;
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pads[index].name = padXml->getStringAttribute ("name", "Pad");
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pads[index].midiNote = padXml->getIntAttribute ("midiNote", 36 + index);
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pads[index].volume = (float) padXml->getDoubleAttribute ("volume", 1.0);
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pads[index].pan = (float) padXml->getDoubleAttribute ("pan", 0.0);
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pads[index].pitch = (float) padXml->getDoubleAttribute ("pitch", 0.0);
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pads[index].oneShot = padXml->getBoolAttribute ("oneShot", true);
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pads[index].chokeGroup = padXml->getIntAttribute ("chokeGroup", -1);
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pads[index].attack = (float) padXml->getDoubleAttribute ("attack", 0.001);
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pads[index].decay = (float) padXml->getDoubleAttribute ("decay", 0.1);
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pads[index].sustain = (float) padXml->getDoubleAttribute ("sustain", 1.0);
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pads[index].release = (float) padXml->getDoubleAttribute ("release", 0.05);
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pads[index].colour = juce::Colour ((juce::uint32) padXml->getIntAttribute ("colour", 0xff00ff88));
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juce::String path = padXml->getStringAttribute ("samplePath");
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if (path.isNotEmpty())
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{
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juce::File sampleFile (path);
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if (sampleFile.isDirectory())
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pads[index].loadLayersFromFolder (sampleFile, formatManager);
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else if (sampleFile.existsAsFile())
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pads[index].loadSample (sampleFile, formatManager);
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}
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}
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}
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}
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void InstaDrumsProcessor::loadKitFromFolder (const juce::File& folder)
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{
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if (! folder.isDirectory())
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return;
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// Collect audio files from the folder
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juce::Array<juce::File> audioFiles;
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for (auto& f : folder.findChildFiles (juce::File::findFiles, false))
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{
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auto ext = f.getFileExtension().toLowerCase();
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if (ext == ".wav" || ext == ".aiff" || ext == ".aif" || ext == ".flac"
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|| ext == ".ogg" || ext == ".mp3")
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audioFiles.add (f);
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}
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audioFiles.sort();
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// Try to match files to pads by name (kick, snare, etc.)
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auto matchPad = [&] (const juce::String& fileName) -> int
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{
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auto lower = fileName.toLowerCase();
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struct NameMatch { const char* keyword; int padIndex; };
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static const NameMatch matches[] = {
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{ "kick", 0 }, { "bass", 0 }, { "bd", 0 },
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{ "snare", 1 }, { "sn", 1 }, { "sd", 1 },
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{ "closedhihat", 2 }, { "closedhi", 2 }, { "chh", 2 }, { "ch hat", 2 },
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{ "openhihat", 3 }, { "openhi", 3 }, { "ohh", 3 }, { "oh hat", 3 },
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{ "lowtom", 4 }, { "low tom", 4 }, { "lt", 4 },
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{ "midtom", 5 }, { "mid tom", 5 }, { "mt", 5 },
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{ "hitom", 6 }, { "hi tom", 6 }, { "ht", 6 },
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{ "crash", 7 },
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{ "ride", 8 },
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{ "clap", 9 },
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{ "cowbell", 10 }, { "bell", 10 },
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{ "rim", 11 },
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};
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for (auto& m : matches)
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if (lower.contains (m.keyword))
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return m.padIndex;
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return -1;
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};
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// First pass: match by name
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juce::Array<bool> assigned;
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assigned.resize (numActivePads);
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for (int i = 0; i < numActivePads; ++i)
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assigned.set (i, false);
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for (auto& file : audioFiles)
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{
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int idx = matchPad (file.getFileNameWithoutExtension());
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if (idx >= 0 && idx < numActivePads && ! assigned[idx])
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{
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pads[idx].loadSample (file, formatManager);
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assigned.set (idx, true);
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}
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}
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// Second pass: assign remaining files to unassigned pads
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int nextPad = 0;
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for (auto& file : audioFiles)
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{
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int idx = matchPad (file.getFileNameWithoutExtension());
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if (idx >= 0 && idx < numActivePads && assigned[idx])
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continue; // Already assigned
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while (nextPad < numActivePads && assigned[nextPad])
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nextPad++;
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if (nextPad < numActivePads)
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{
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pads[nextPad].loadSample (file, formatManager);
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assigned.set (nextPad, true);
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nextPad++;
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}
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}
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}
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void InstaDrumsProcessor::saveKitPreset (const juce::File& file)
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{
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juce::XmlElement xml ("InstaDrumsKit");
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xml.setAttribute ("version", "1.0");
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xml.setAttribute ("numPads", numActivePads);
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for (int i = 0; i < numActivePads; ++i)
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{
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auto* padXml = xml.createNewChildElement ("Pad");
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padXml->setAttribute ("index", i);
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padXml->setAttribute ("name", pads[i].name);
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padXml->setAttribute ("midiNote", pads[i].midiNote);
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padXml->setAttribute ("volume", (double) pads[i].volume);
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padXml->setAttribute ("pan", (double) pads[i].pan);
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padXml->setAttribute ("pitch", (double) pads[i].pitch);
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padXml->setAttribute ("oneShot", pads[i].oneShot);
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padXml->setAttribute ("chokeGroup", pads[i].chokeGroup);
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padXml->setAttribute ("attack", (double) pads[i].attack);
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padXml->setAttribute ("decay", (double) pads[i].decay);
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padXml->setAttribute ("sustain", (double) pads[i].sustain);
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padXml->setAttribute ("release", (double) pads[i].release);
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padXml->setAttribute ("colour", (int) pads[i].colour.getARGB());
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auto lf = pads[i].getLoadedFile();
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if (lf.existsAsFile() || lf.isDirectory())
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padXml->setAttribute ("samplePath", lf.getFullPathName());
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}
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xml.writeTo (file);
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}
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void InstaDrumsProcessor::loadKitPreset (const juce::File& file)
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{
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auto xml = juce::XmlDocument::parse (file);
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if (xml == nullptr || ! xml->hasTagName ("InstaDrumsKit"))
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return;
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numActivePads = xml->getIntAttribute ("numPads", defaultNumPads);
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for (auto* padXml : xml->getChildWithTagNameIterator ("Pad"))
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{
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int index = padXml->getIntAttribute ("index", -1);
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if (index < 0 || index >= numActivePads)
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continue;
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pads[index].name = padXml->getStringAttribute ("name", pads[index].name);
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pads[index].midiNote = padXml->getIntAttribute ("midiNote", pads[index].midiNote);
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pads[index].volume = (float) padXml->getDoubleAttribute ("volume", 1.0);
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pads[index].pan = (float) padXml->getDoubleAttribute ("pan", 0.0);
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pads[index].pitch = (float) padXml->getDoubleAttribute ("pitch", 0.0);
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pads[index].oneShot = padXml->getBoolAttribute ("oneShot", true);
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pads[index].chokeGroup = padXml->getIntAttribute ("chokeGroup", -1);
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pads[index].attack = (float) padXml->getDoubleAttribute ("attack", 0.001);
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pads[index].decay = (float) padXml->getDoubleAttribute ("decay", 0.1);
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pads[index].sustain = (float) padXml->getDoubleAttribute ("sustain", 1.0);
|
|
pads[index].release = (float) padXml->getDoubleAttribute ("release", 0.05);
|
|
pads[index].colour = juce::Colour ((juce::uint32) padXml->getIntAttribute ("colour", (int) pads[index].colour.getARGB()));
|
|
|
|
juce::String path = padXml->getStringAttribute ("samplePath");
|
|
if (path.isNotEmpty())
|
|
{
|
|
juce::File sampleFile (path);
|
|
if (sampleFile.existsAsFile())
|
|
pads[index].loadSample (sampleFile, formatManager);
|
|
}
|
|
}
|
|
}
|
|
|
|
juce::AudioProcessorEditor* InstaDrumsProcessor::createEditor()
|
|
{
|
|
return new InstaDrumsEditor (*this);
|
|
}
|
|
|
|
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
|
|
{
|
|
return new InstaDrumsProcessor();
|
|
}
|