Files
InstaDrums/Source/PluginProcessor.h
hariel1985 4cc22e0bf0 Initial commit: InstaDrums VST3 drum sampler plugin
- 12-pad drum sampler with 4x3 grid (expandable by 4)
- Velocity layers with round-robin (Salamander-style filename parsing)
- Rhythm Engine-style GUI: pad grid (left), sample editor (right top),
  FX panel (right bottom), master panel (bottom)
- Waveform thumbnails on pads + large waveform in sample editor
- ADSR envelope, pitch, pan per pad
- Drag & drop sample/folder loading
- Kit save/load (.drumkit XML presets)
- Load Folder with smart name matching (kick, snare, hihat, etc.)
- Choke groups, one-shot/polyphonic mode
- Dark modern LookAndFeel with neon accent colors
- Built with JUCE framework, CMake, MSVC 2022

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-22 10:59:31 +01:00

61 sor
2.0 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "DrumPad.h"
class InstaDrumsProcessor : public juce::AudioProcessor
{
public:
static constexpr int defaultNumPads = 12;
static constexpr int maxPads = 64;
InstaDrumsProcessor();
~InstaDrumsProcessor() override;
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override { return true; }
const juce::String getName() const override { return JucePlugin_Name; }
bool acceptsMidi() const override { return true; }
bool producesMidi() const override { return true; }
double getTailLengthSeconds() const override { return 0.0; }
int getNumPrograms() override { return 1; }
int getCurrentProgram() override { return 0; }
void setCurrentProgram (int) override {}
const juce::String getProgramName (int) override { return {}; }
void changeProgramName (int, const juce::String&) override {}
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
// Pad management
int getNumPads() const { return numActivePads; }
DrumPad& getPad (int index) { return pads[index]; }
void addPads (int count = 4);
void loadSample (int padIndex, const juce::File& file);
juce::AudioFormatManager& getFormatManager() { return formatManager; }
// Find pad by MIDI note
DrumPad* findPadForNote (int midiNote);
// Kit management
void loadKitFromFolder (const juce::File& folder);
void saveKitPreset (const juce::File& file);
void loadKitPreset (const juce::File& file);
private:
std::array<DrumPad, maxPads> pads;
int numActivePads = defaultNumPads;
juce::AudioFormatManager formatManager;
// Default MIDI mapping (GM drum map)
void initializeDefaults();
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InstaDrumsProcessor)
};