#include "WaveformDisplay.h" #include "LookAndFeel.h" WaveformDisplay::WaveformDisplay() {} void WaveformDisplay::setBuffer (const juce::AudioBuffer* buffer) { audioBuffer = buffer; if (buffer != nullptr) { totalSourceSamples = buffer->getNumSamples(); lastBufferSize = totalSourceSamples; } else { totalSourceSamples = 0; lastBufferSize = 0; } pathDirty = true; repaint(); } void WaveformDisplay::setActiveGrains (const std::vector& grains) { activeGrains = grains; repaint(); } void WaveformDisplay::resized() { pathDirty = true; } void WaveformDisplay::rebuildWaveformPath (juce::Rectangle bounds) { cachedWaveformPath.clear(); if (audioBuffer == nullptr || audioBuffer->getNumSamples() == 0) return; const int numSamples = audioBuffer->getNumSamples(); const float width = bounds.getWidth(); const float height = bounds.getHeight(); const float midY = bounds.getCentreY(); const float* data = audioBuffer->getReadPointer (0); // Build filled waveform path int blockSize = std::max (1, numSamples / (int) width); // Top line (max values) cachedWaveformPath.startNewSubPath (bounds.getX(), midY); for (int x = 0; x < (int) width; ++x) { int sampleIndex = (int) ((float) x / width * (float) numSamples); sampleIndex = juce::jlimit (0, numSamples - 1, sampleIndex); float maxVal = -1.0f; for (int j = 0; j < blockSize && (sampleIndex + j) < numSamples; ++j) maxVal = std::max (maxVal, data[sampleIndex + j]); float topY = midY - maxVal * (height * 0.45f); cachedWaveformPath.lineTo ((float) x + bounds.getX(), topY); } // Bottom line (min values, reversed) for (int x = (int) width - 1; x >= 0; --x) { int sampleIndex = (int) ((float) x / width * (float) numSamples); sampleIndex = juce::jlimit (0, numSamples - 1, sampleIndex); float minVal = 1.0f; for (int j = 0; j < blockSize && (sampleIndex + j) < numSamples; ++j) minVal = std::min (minVal, data[sampleIndex + j]); float botY = midY - minVal * (height * 0.45f); cachedWaveformPath.lineTo ((float) x + bounds.getX(), botY); } cachedWaveformPath.closeSubPath(); lastWidth = getWidth(); lastHeight = getHeight(); pathDirty = false; } void WaveformDisplay::paint (juce::Graphics& g) { auto bounds = getLocalBounds().toFloat(); // Background gradient { juce::ColourGradient bgGrad (InstaGrainLookAndFeel::bgDark.darker (0.4f), 0, bounds.getY(), InstaGrainLookAndFeel::bgDark.darker (0.2f), 0, bounds.getBottom(), false); g.setGradientFill (bgGrad); g.fillRoundedRectangle (bounds, 4.0f); } // Border g.setColour (InstaGrainLookAndFeel::bgLight.withAlpha (0.3f)); g.drawRoundedRectangle (bounds, 4.0f, 1.0f); // Grid lines g.setColour (InstaGrainLookAndFeel::bgLight.withAlpha (0.12f)); for (int i = 1; i < 8; ++i) { float xLine = bounds.getX() + bounds.getWidth() * (float) i / 8.0f; g.drawVerticalLine ((int) xLine, bounds.getY(), bounds.getBottom()); } // Center line g.setColour (InstaGrainLookAndFeel::bgLight.withAlpha (0.2f)); float midY = bounds.getCentreY(); g.drawHorizontalLine ((int) midY, bounds.getX(), bounds.getRight()); if (audioBuffer == nullptr || audioBuffer->getNumSamples() == 0) { // "Drop sample here" text g.setColour (InstaGrainLookAndFeel::textSecondary); g.setFont (16.0f); g.drawText ("Drop a sample here or click Load Sample", bounds, juce::Justification::centred); return; } // Rebuild path if needed if (pathDirty || lastWidth != getWidth() || lastHeight != getHeight() || lastBufferSize != audioBuffer->getNumSamples()) { lastBufferSize = audioBuffer->getNumSamples(); rebuildWaveformPath (bounds); } // Scatter range highlight if (scatterRange > 0.001f) { float posX = bounds.getX() + grainPosition * bounds.getWidth(); float rangeW = scatterRange * bounds.getWidth(); float left = std::max (bounds.getX(), posX - rangeW); float right = std::min (bounds.getRight(), posX + rangeW); g.setColour (juce::Colour (0x1800ff88)); g.fillRect (left, bounds.getY(), right - left, bounds.getHeight()); } // Waveform fill + stroke juce::Colour waveColour (0xffff8844); g.setColour (waveColour.withAlpha (0.5f)); g.fillPath (cachedWaveformPath); g.setColour (waveColour.withAlpha (0.9f)); g.strokePath (cachedWaveformPath, juce::PathStrokeType (1.0f)); // Active grain rectangles if (totalSourceSamples > 0) { for (const auto& grain : activeGrains) { if (grain.startSample < 0) continue; float gx = bounds.getX() + ((float) grain.startSample / (float) totalSourceSamples) * bounds.getWidth(); float gw = ((float) grain.lengthSamples / (float) totalSourceSamples) * bounds.getWidth(); gw = std::max (2.0f, gw); float alpha = 0.6f * (1.0f - grain.progress); // fade as grain progresses g.setColour (InstaGrainLookAndFeel::accent.withAlpha (alpha)); g.fillRect (gx, bounds.getY() + 2, gw, bounds.getHeight() - 4); } } // Position indicator line { float posX = bounds.getX() + grainPosition * bounds.getWidth(); g.setColour (InstaGrainLookAndFeel::accent); g.drawVerticalLine ((int) posX, bounds.getY(), bounds.getBottom()); // Glow g.setColour (InstaGrainLookAndFeel::accent.withAlpha (0.3f)); g.fillRect (posX - 2.0f, bounds.getY(), 5.0f, bounds.getHeight()); } } void WaveformDisplay::updatePositionFromMouse (const juce::MouseEvent& e) { auto bounds = getLocalBounds().toFloat(); float pos = (float) (e.x - bounds.getX()) / bounds.getWidth(); pos = juce::jlimit (0.0f, 1.0f, pos); grainPosition = pos; if (onPositionChanged) onPositionChanged (pos); repaint(); } void WaveformDisplay::mouseDown (const juce::MouseEvent& e) { if (audioBuffer != nullptr && audioBuffer->getNumSamples() > 0) updatePositionFromMouse (e); } void WaveformDisplay::mouseDrag (const juce::MouseEvent& e) { if (audioBuffer != nullptr && audioBuffer->getNumSamples() > 0) updatePositionFromMouse (e); }