8-voice polyphonic granular synth (VST3/AU/LV2) with: - 128 grain pool per voice, Hann windowing, linear interpolation - Root note selector, sample rate correction, sustain pedal (CC64) - Scatter controls, direction modes (Fwd/Rev/PingPong), freeze - ADSR envelope, global filter (LP/HP/BP), reverb - Waveform display with grain visualization - Drag & drop sample loading, full state save/restore - CI/CD for Windows/macOS/Linux Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
39 sor
1.2 KiB
C++
39 sor
1.2 KiB
C++
#pragma once
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#include <JuceHeader.h>
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#include "GrainEngine.h"
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class WaveformDisplay : public juce::Component
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{
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public:
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WaveformDisplay();
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void setBuffer (const juce::AudioBuffer<float>* buffer);
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void setGrainPosition (float pos) { grainPosition = pos; repaint(); }
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void setScatterRange (float range) { scatterRange = range; repaint(); }
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void setActiveGrains (const std::vector<GrainEngine::ActiveGrainInfo>& grains);
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std::function<void (float)> onPositionChanged;
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void paint (juce::Graphics& g) override;
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void resized() override;
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void mouseDown (const juce::MouseEvent& e) override;
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void mouseDrag (const juce::MouseEvent& e) override;
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private:
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const juce::AudioBuffer<float>* audioBuffer = nullptr;
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juce::Path cachedWaveformPath;
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bool pathDirty = true;
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int lastWidth = 0, lastHeight = 0;
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int lastBufferSize = 0;
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float grainPosition = 0.5f;
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float scatterRange = 0.0f;
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std::vector<GrainEngine::ActiveGrainInfo> activeGrains;
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int totalSourceSamples = 0;
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void rebuildWaveformPath (juce::Rectangle<float> bounds);
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void updatePositionFromMouse (const juce::MouseEvent& e);
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JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (WaveformDisplay)
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};
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