Initial commit: InstaLPEQ linear phase EQ plugin

Full-featured linear phase EQ with interactive graphical curve display.
FIR-based processing (8192-tap), 8 parametric bands, multi-platform
CI/CD (Windows/macOS/Linux), InstaDrums visual style.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
hariel1985
2026-03-25 10:17:59 +01:00
commit b11135f786
21 fájl változott, egészen pontosan 2859 új sor hozzáadva és 0 régi sor törölve

161
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name: Build InstaLPEQ
on:
push:
branches: [main]
tags: ['v*']
pull_request:
branches: [main]
jobs:
build-windows:
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- name: Clone JUCE
run: git clone --depth 1 https://github.com/juce-framework/JUCE.git ../JUCE
- name: Configure CMake
run: cmake -B build -G "Visual Studio 17 2022" -A x64
- name: Build Release
run: cmake --build build --config Release
- name: Package VST3
run: Compress-Archive -Path "build/InstaLPEQ_artefacts/Release/VST3/InstaLPEQ.vst3" -DestinationPath "InstaLPEQ-VST3-Win64.zip"
- name: Package Standalone
run: Compress-Archive -Path "build/InstaLPEQ_artefacts/Release/Standalone/InstaLPEQ.exe" -DestinationPath "InstaLPEQ-Standalone-Win64.zip"
- name: Upload VST3
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-VST3-Win64
path: InstaLPEQ-VST3-Win64.zip
- name: Upload Standalone
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-Standalone-Win64
path: InstaLPEQ-Standalone-Win64.zip
build-macos:
runs-on: macos-latest
steps:
- uses: actions/checkout@v4
- name: Clone JUCE
run: git clone --depth 1 https://github.com/juce-framework/JUCE.git ../JUCE
- name: Configure CMake (Universal Binary)
run: cmake -B build -G Xcode -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0
- name: Build Release
run: cmake --build build --config Release
- name: Package VST3
working-directory: build/InstaLPEQ_artefacts/Release
run: zip -r $GITHUB_WORKSPACE/InstaLPEQ-VST3-macOS.zip VST3/InstaLPEQ.vst3
- name: Package AU
working-directory: build/InstaLPEQ_artefacts/Release
run: zip -r $GITHUB_WORKSPACE/InstaLPEQ-AU-macOS.zip AU/InstaLPEQ.component
- name: Package Standalone
working-directory: build/InstaLPEQ_artefacts/Release
run: zip -r $GITHUB_WORKSPACE/InstaLPEQ-Standalone-macOS.zip Standalone/InstaLPEQ.app
- name: Upload VST3
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-VST3-macOS
path: InstaLPEQ-VST3-macOS.zip
- name: Upload AU
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-AU-macOS
path: InstaLPEQ-AU-macOS.zip
- name: Upload Standalone
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-Standalone-macOS
path: InstaLPEQ-Standalone-macOS.zip
build-linux:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y build-essential cmake git libasound2-dev \
libfreetype6-dev libx11-dev libxrandr-dev libxcursor-dev \
libxinerama-dev libwebkit2gtk-4.1-dev libcurl4-openssl-dev
- name: Clone JUCE
run: git clone --depth 1 https://github.com/juce-framework/JUCE.git ../JUCE
- name: Configure CMake
run: cmake -B build -DCMAKE_BUILD_TYPE=Release
- name: Build Release
run: cmake --build build --config Release --parallel $(nproc)
- name: Package VST3
working-directory: build/InstaLPEQ_artefacts/Release
run: zip -r $GITHUB_WORKSPACE/InstaLPEQ-VST3-Linux-x64.zip VST3/InstaLPEQ.vst3
- name: Package LV2
working-directory: build/InstaLPEQ_artefacts/Release
run: zip -r $GITHUB_WORKSPACE/InstaLPEQ-LV2-Linux-x64.zip LV2/InstaLPEQ.lv2
- name: Package Standalone
run: zip -j InstaLPEQ-Standalone-Linux-x64.zip build/InstaLPEQ_artefacts/Release/Standalone/InstaLPEQ
- name: Upload VST3
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-VST3-Linux-x64
path: InstaLPEQ-VST3-Linux-x64.zip
- name: Upload LV2
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-LV2-Linux-x64
path: InstaLPEQ-LV2-Linux-x64.zip
- name: Upload Standalone
uses: actions/upload-artifact@v4
with:
name: InstaLPEQ-Standalone-Linux-x64
path: InstaLPEQ-Standalone-Linux-x64.zip
release:
if: startsWith(github.ref, 'refs/tags/v')
needs: [build-windows, build-macos, build-linux]
runs-on: ubuntu-latest
permissions:
contents: write
steps:
- name: Download all artifacts
uses: actions/download-artifact@v4
with:
path: artifacts
- name: Create Release
uses: softprops/action-gh-release@v2
with:
files: |
artifacts/InstaLPEQ-VST3-Win64/InstaLPEQ-VST3-Win64.zip
artifacts/InstaLPEQ-Standalone-Win64/InstaLPEQ-Standalone-Win64.zip
artifacts/InstaLPEQ-VST3-macOS/InstaLPEQ-VST3-macOS.zip
artifacts/InstaLPEQ-AU-macOS/InstaLPEQ-AU-macOS.zip
artifacts/InstaLPEQ-Standalone-macOS/InstaLPEQ-Standalone-macOS.zip
artifacts/InstaLPEQ-VST3-Linux-x64/InstaLPEQ-VST3-Linux-x64.zip
artifacts/InstaLPEQ-LV2-Linux-x64/InstaLPEQ-LV2-Linux-x64.zip
artifacts/InstaLPEQ-Standalone-Linux-x64/InstaLPEQ-Standalone-Linux-x64.zip
generate_release_notes: true

6
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build/
*.user
*.suo
.vs/
CMakeSettings.json
out/

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cmake_minimum_required(VERSION 3.22)
project(InstaLPEQ VERSION 1.0.0)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../JUCE ${CMAKE_CURRENT_BINARY_DIR}/JUCE)
juce_add_plugin(InstaLPEQ
COMPANY_NAME "InstaLPEQ"
IS_SYNTH FALSE
NEEDS_MIDI_INPUT FALSE
NEEDS_MIDI_OUTPUT FALSE
PLUGIN_MANUFACTURER_CODE Inst
PLUGIN_CODE Ilpe
FORMATS VST3 AU LV2 Standalone
LV2URI "https://github.com/hariel1985/InstaLPEQ"
PRODUCT_NAME "InstaLPEQ"
COPY_PLUGIN_AFTER_BUILD FALSE
)
juce_generate_juce_header(InstaLPEQ)
juce_add_binary_data(InstaLPEQData SOURCES
Resources/Rajdhani-Regular.ttf
Resources/Rajdhani-Medium.ttf
Resources/Rajdhani-Bold.ttf
)
target_sources(InstaLPEQ
PRIVATE
Source/PluginProcessor.cpp
Source/PluginEditor.cpp
Source/LookAndFeel.cpp
Source/EQCurveDisplay.cpp
Source/FIREngine.cpp
Source/NodeParameterPanel.cpp
)
target_compile_definitions(InstaLPEQ
PUBLIC
JUCE_WEB_BROWSER=0
JUCE_USE_CURL=0
JUCE_VST3_CAN_REPLACE_VST2=0
)
target_link_libraries(InstaLPEQ
PRIVATE
InstaLPEQData
juce::juce_audio_basics
juce::juce_audio_devices
juce::juce_audio_formats
juce::juce_audio_processors
juce::juce_audio_utils
juce::juce_core
juce::juce_dsp
juce::juce_graphics
juce::juce_gui_basics
juce::juce_gui_extra
PUBLIC
juce::juce_recommended_config_flags
juce::juce_recommended_warning_flags
)

674
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# InstaLPEQ
Free, open-source linear phase EQ plugin built with JUCE. Available as VST3, AU, LV2 and Standalone.
![VST3](https://img.shields.io/badge/format-VST3-blue) ![AU](https://img.shields.io/badge/format-AU-blue) ![LV2](https://img.shields.io/badge/format-LV2-blue) ![C++](https://img.shields.io/badge/language-C%2B%2B17-orange) ![JUCE](https://img.shields.io/badge/framework-JUCE-green) ![License](https://img.shields.io/badge/license-GPL--3.0-lightgrey) ![Build](https://github.com/hariel1985/InstaLPEQ/actions/workflows/build.yml/badge.svg)
## Download
**[Latest Release: v1.0](https://github.com/hariel1985/InstaLPEQ/releases/tag/v1.0)**
### Windows
| File | Description |
|------|-------------|
| [InstaLPEQ-VST3-Win64.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-VST3-Win64.zip) | VST3 plugin — copy to `C:\Program Files\Common Files\VST3\` |
| [InstaLPEQ-Standalone-Win64.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-Standalone-Win64.zip) | Standalone application |
### macOS (Universal Binary: Apple Silicon + Intel)
| File | Description |
|------|-------------|
| [InstaLPEQ-VST3-macOS.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-VST3-macOS.zip) | VST3 plugin — copy to `~/Library/Audio/Plug-Ins/VST3/` |
| [InstaLPEQ-AU-macOS.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-AU-macOS.zip) | Audio Unit — copy to `~/Library/Audio/Plug-Ins/Components/` |
| [InstaLPEQ-Standalone-macOS.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-Standalone-macOS.zip) | Standalone application |
### Linux (x64, built on Ubuntu 22.04)
| File | Description |
|------|-------------|
| [InstaLPEQ-VST3-Linux-x64.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-VST3-Linux-x64.zip) | VST3 plugin — copy to `~/.vst3/` |
| [InstaLPEQ-LV2-Linux-x64.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-LV2-Linux-x64.zip) | LV2 plugin — copy to `~/.lv2/` |
| [InstaLPEQ-Standalone-Linux-x64.zip](https://github.com/hariel1985/InstaLPEQ/releases/download/v1.0/InstaLPEQ-Standalone-Linux-x64.zip) | Standalone application |
> **macOS note:** Builds are Universal Binary (Apple Silicon + Intel). Not code-signed — after copying the plugin, remove the quarantine flag in Terminal:
> ```bash
> xattr -cr ~/Library/Audio/Plug-Ins/VST3/InstaLPEQ.vst3
> xattr -cr ~/Library/Audio/Plug-Ins/Components/InstaLPEQ.component
> ```
## Features
### Linear Phase EQ
- True linear phase processing using symmetric FIR convolution
- Zero phase distortion at any gain setting
- 8192-tap FIR filter (configurable: 4096 / 8192 / 16384)
- DAW-compensated latency (~93ms at 44.1kHz default)
- Background thread FIR generation — glitch-free parameter changes
### Interactive EQ Curve Display
- Logarithmic frequency axis (20 Hz — 20 kHz)
- Linear gain axis (-24 dB to +24 dB)
- Click to add EQ nodes (up to 8 bands)
- Drag nodes to adjust frequency and gain
- Scroll wheel to adjust Q/bandwidth
- Right-click for band type selection and delete
- Double-click to reset band to 0 dB
- Real-time frequency response curve with glow effect
- Per-band curve overlay
### Band Types
- Peak (parametric)
- Low Shelf
- High Shelf
### Controls
- Per-band: Frequency, Gain, Q knobs
- Master gain (+/- 24 dB)
- Bypass toggle
- State save/restore (DAW session recall)
### GUI
- Dark modern UI matching InstaDrums visual style
- 3D metal knobs with glow effects (orange for EQ, blue for Q)
- Carbon fiber background texture
- Rajdhani custom font
- Fully resizable window with proportional scaling
- Animated toggle switches
- Color-coded EQ bands (8 distinct colors)
## Building
### Requirements
- CMake 3.22+
- JUCE framework (cloned to `../JUCE` relative to project)
#### Windows
- Visual Studio 2022 Build Tools (C++ workload)
#### macOS
- Xcode 14+
#### Linux (Ubuntu 22.04+)
```bash
sudo apt-get install build-essential cmake git libasound2-dev \
libfreetype6-dev libx11-dev libxrandr-dev libxcursor-dev \
libxinerama-dev libwebkit2gtk-4.1-dev libcurl4-openssl-dev
```
### Build Steps
```bash
git clone https://github.com/juce-framework/JUCE.git ../JUCE
cmake -B build -G "Visual Studio 17 2022" -A x64 # Windows
cmake -B build -G Xcode # macOS
cmake -B build -DCMAKE_BUILD_TYPE=Release # Linux
cmake --build build --config Release
```
Output:
- VST3: `build/InstaLPEQ_artefacts/Release/VST3/InstaLPEQ.vst3`
- AU: `build/InstaLPEQ_artefacts/Release/AU/InstaLPEQ.component` (macOS)
- LV2: `build/InstaLPEQ_artefacts/Release/LV2/InstaLPEQ.lv2`
- Standalone: `build/InstaLPEQ_artefacts/Release/Standalone/InstaLPEQ.exe`
## How It Works
InstaLPEQ uses a **FIR-based linear phase** approach:
1. Each EQ band's target magnitude response is computed from IIR filter coefficients (Peak, Low Shelf, or High Shelf)
2. All band magnitudes are multiplied together to form the combined target response
3. An inverse FFT converts the magnitude-only spectrum into a symmetric time-domain impulse response
4. A Blackman-Harris window is applied to minimize truncation artifacts
5. The FIR filter is applied via JUCE's efficient FFT-based `Convolution` engine
This ensures **zero phase distortion** regardless of EQ settings — ideal for mastering, surgical corrections, and transparent tonal shaping.
## Tech Stack
- **Language:** C++17
- **Framework:** JUCE 8
- **Build:** CMake + MSVC / Xcode / GCC
- **Audio DSP:** juce::dsp (FFT, Convolution, IIR coefficient design)
- **Font:** Rajdhani (SIL Open Font License)

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#pragma once
struct EQBand
{
enum Type { Peak, LowShelf, HighShelf };
float frequency = 1000.0f; // 20 Hz - 20000 Hz
float gainDb = 0.0f; // -24 dB to +24 dB
float q = 1.0f; // 0.1 to 18.0
Type type = Peak;
bool enabled = true;
};

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#include "EQCurveDisplay.h"
#include "LookAndFeel.h"
EQCurveDisplay::EQCurveDisplay() {}
void EQCurveDisplay::setBands (const std::vector<EQBand>& newBands)
{
bands = newBands;
repaint();
}
void EQCurveDisplay::setMagnitudeResponse (const std::vector<float>& magnitudesDb, double sampleRate, int fftSize)
{
magnitudeResponseDb = magnitudesDb;
responseSampleRate = sampleRate;
responseFftSize = fftSize;
repaint();
}
void EQCurveDisplay::setSelectedBand (int index)
{
if (selectedBand != index)
{
selectedBand = index;
repaint();
if (listener != nullptr)
listener->selectedBandChanged (index);
}
}
// ============================================================
// Coordinate mapping
// ============================================================
juce::Rectangle<float> EQCurveDisplay::getPlotArea() const
{
float marginL = 38.0f;
float marginR = 12.0f;
float marginT = 10.0f;
float marginB = 22.0f;
return getLocalBounds().toFloat().withTrimmedLeft (marginL)
.withTrimmedRight (marginR)
.withTrimmedTop (marginT)
.withTrimmedBottom (marginB);
}
float EQCurveDisplay::freqToX (float freq) const
{
auto area = getPlotArea();
float normLog = std::log10 (freq / minFreq) / std::log10 (maxFreq / minFreq);
return area.getX() + normLog * area.getWidth();
}
float EQCurveDisplay::xToFreq (float x) const
{
auto area = getPlotArea();
float normLog = (x - area.getX()) / area.getWidth();
return minFreq * std::pow (maxFreq / minFreq, normLog);
}
float EQCurveDisplay::dbToY (float db) const
{
auto area = getPlotArea();
float norm = (maxDb - db) / (maxDb - minDb);
return area.getY() + norm * area.getHeight();
}
float EQCurveDisplay::yToDb (float y) const
{
auto area = getPlotArea();
float norm = (y - area.getY()) / area.getHeight();
return maxDb - norm * (maxDb - minDb);
}
// ============================================================
// Paint
// ============================================================
void EQCurveDisplay::paint (juce::Graphics& g)
{
auto bounds = getLocalBounds().toFloat();
// Background gradient
{
juce::ColourGradient bgGrad (InstaLPEQLookAndFeel::bgDark.darker (0.4f), 0, bounds.getY(),
InstaLPEQLookAndFeel::bgDark.darker (0.2f), 0, bounds.getBottom(), false);
g.setGradientFill (bgGrad);
g.fillRoundedRectangle (bounds, 4.0f);
}
// Border
g.setColour (InstaLPEQLookAndFeel::bgLight.withAlpha (0.3f));
g.drawRoundedRectangle (bounds, 4.0f, 1.0f);
drawGrid (g);
drawPerBandCurves (g);
drawResponseCurve (g);
drawNodes (g);
}
void EQCurveDisplay::drawGrid (juce::Graphics& g)
{
auto area = getPlotArea();
auto* lf = dynamic_cast<InstaLPEQLookAndFeel*> (&getLookAndFeel());
juce::Font labelFont = lf ? lf->getRegularFont (11.0f) : juce::Font (juce::FontOptions (11.0f));
g.setFont (labelFont);
// Vertical lines — frequency markers
const float freqs[] = { 20, 50, 100, 200, 500, 1000, 2000, 5000, 10000, 20000 };
const char* freqLabels[] = { "20", "50", "100", "200", "500", "1k", "2k", "5k", "10k", "20k" };
for (int i = 0; i < 10; ++i)
{
float xPos = freqToX (freqs[i]);
bool isMajor = (freqs[i] == 100 || freqs[i] == 1000 || freqs[i] == 10000);
g.setColour (InstaLPEQLookAndFeel::bgLight.withAlpha (isMajor ? 0.2f : 0.08f));
g.drawVerticalLine ((int) xPos, area.getY(), area.getBottom());
g.setColour (InstaLPEQLookAndFeel::textSecondary.withAlpha (0.7f));
g.drawText (freqLabels[i], (int) xPos - 16, (int) area.getBottom() + 2, 32, 16,
juce::Justification::centredTop, false);
}
// Horizontal lines — dB markers
for (float db = minDb; db <= maxDb; db += 6.0f)
{
float yPos = dbToY (db);
bool isZero = (std::abs (db) < 0.1f);
g.setColour (isZero ? InstaLPEQLookAndFeel::accent.withAlpha (0.15f)
: InstaLPEQLookAndFeel::bgLight.withAlpha (0.1f));
g.drawHorizontalLine ((int) yPos, area.getX(), area.getRight());
if (std::fmod (std::abs (db), 12.0f) < 0.1f || isZero)
{
g.setColour (InstaLPEQLookAndFeel::textSecondary.withAlpha (0.7f));
juce::String label = (db > 0 ? "+" : "") + juce::String ((int) db);
g.drawText (label, (int) area.getX() - 36, (int) yPos - 8, 32, 16,
juce::Justification::centredRight, false);
}
}
}
void EQCurveDisplay::drawResponseCurve (juce::Graphics& g)
{
if (magnitudeResponseDb.empty())
return;
auto area = getPlotArea();
int numBins = (int) magnitudeResponseDb.size();
juce::Path curvePath;
juce::Path fillPath;
float zeroY = dbToY (0.0f);
bool started = false;
for (float px = area.getX(); px <= area.getRight(); px += 1.0f)
{
float freq = xToFreq (px);
if (freq < 1.0f || freq > responseSampleRate * 0.5)
continue;
// Convert frequency to bin index
float binFloat = freq * (float) responseFftSize / (float) responseSampleRate;
int bin = (int) binFloat;
float frac = binFloat - (float) bin;
if (bin < 0 || bin >= numBins - 1)
continue;
// Linear interpolation between bins
float dbVal = magnitudeResponseDb[bin] * (1.0f - frac) + magnitudeResponseDb[bin + 1] * frac;
dbVal = juce::jlimit (minDb - 6.0f, maxDb + 6.0f, dbVal);
float yPos = dbToY (dbVal);
if (! started)
{
curvePath.startNewSubPath (px, yPos);
fillPath.startNewSubPath (px, zeroY);
fillPath.lineTo (px, yPos);
started = true;
}
else
{
curvePath.lineTo (px, yPos);
fillPath.lineTo (px, yPos);
}
}
if (! started)
return;
// Close fill path
fillPath.lineTo (area.getRight(), zeroY);
fillPath.closeSubPath();
// Fill under curve
g.setColour (InstaLPEQLookAndFeel::accent.withAlpha (0.1f));
g.fillPath (fillPath);
// Glow
g.setColour (InstaLPEQLookAndFeel::accent.withAlpha (0.2f));
g.strokePath (curvePath, juce::PathStrokeType (4.0f));
// Core curve
g.setColour (InstaLPEQLookAndFeel::accent);
g.strokePath (curvePath, juce::PathStrokeType (2.0f));
}
void EQCurveDisplay::drawPerBandCurves (juce::Graphics& g)
{
if (bands.empty())
return;
auto area = getPlotArea();
for (int bandIdx = 0; bandIdx < (int) bands.size(); ++bandIdx)
{
const auto& band = bands[bandIdx];
if (! band.enabled || std::abs (band.gainDb) < 0.01f)
continue;
float gainLinear = juce::Decibels::decibelsToGain (band.gainDb);
juce::dsp::IIR::Coefficients<float>::Ptr coeffs;
switch (band.type)
{
case EQBand::Peak:
coeffs = juce::dsp::IIR::Coefficients<float>::makePeakFilter (responseSampleRate, band.frequency, band.q, gainLinear);
break;
case EQBand::LowShelf:
coeffs = juce::dsp::IIR::Coefficients<float>::makeLowShelf (responseSampleRate, band.frequency, band.q, gainLinear);
break;
case EQBand::HighShelf:
coeffs = juce::dsp::IIR::Coefficients<float>::makeHighShelf (responseSampleRate, band.frequency, band.q, gainLinear);
break;
}
if (coeffs == nullptr)
continue;
juce::Path bandPath;
bool started = false;
auto colour = nodeColours[bandIdx % 8].withAlpha (bandIdx == selectedBand ? 0.4f : 0.15f);
for (float px = area.getX(); px <= area.getRight(); px += 2.0f)
{
float freq = xToFreq (px);
if (freq < 1.0f)
continue;
double mag = coeffs->getMagnitudeForFrequency (freq, responseSampleRate);
float dbVal = (float) juce::Decibels::gainToDecibels (mag, -60.0);
dbVal = juce::jlimit (minDb - 6.0f, maxDb + 6.0f, dbVal);
float yPos = dbToY (dbVal);
if (! started) { bandPath.startNewSubPath (px, yPos); started = true; }
else bandPath.lineTo (px, yPos);
}
g.setColour (colour);
g.strokePath (bandPath, juce::PathStrokeType (1.5f));
}
}
void EQCurveDisplay::drawNodes (juce::Graphics& g)
{
for (int i = 0; i < (int) bands.size(); ++i)
{
const auto& band = bands[i];
float nx = freqToX (band.frequency);
float ny = dbToY (band.gainDb);
auto colour = nodeColours[i % 8];
bool isSel = (i == selectedBand);
float r = isSel ? 10.0f : 8.0f;
// Glow for selected
if (isSel)
{
for (int gl = 0; gl < 3; ++gl)
{
float t = (float) gl / 2.0f;
float gr = r * (2.0f - t * 0.6f);
float alpha = 0.05f + t * t * 0.15f;
g.setColour (colour.withAlpha (alpha));
g.fillEllipse (nx - gr, ny - gr, gr * 2, gr * 2);
}
}
// Fill
g.setColour (band.enabled ? colour : colour.withAlpha (0.4f));
g.fillEllipse (nx - r, ny - r, r * 2, r * 2);
// Border
g.setColour (isSel ? juce::Colours::white : colour.brighter (0.3f));
g.drawEllipse (nx - r, ny - r, r * 2, r * 2, isSel ? 2.0f : 1.0f);
// Band number
auto* lf = dynamic_cast<InstaLPEQLookAndFeel*> (&getLookAndFeel());
juce::Font numFont = lf ? lf->getBoldFont (11.0f) : juce::Font (juce::FontOptions (11.0f));
g.setFont (numFont);
g.setColour (juce::Colours::white);
g.drawText (juce::String (i + 1), (int) (nx - r), (int) (ny - r), (int) (r * 2), (int) (r * 2),
juce::Justification::centred, false);
}
}
// ============================================================
// Mouse interaction
// ============================================================
int EQCurveDisplay::findNodeAt (float x, float y, float radius) const
{
for (int i = 0; i < (int) bands.size(); ++i)
{
float nx = freqToX (bands[i].frequency);
float ny = dbToY (bands[i].gainDb);
float dist = std::sqrt ((x - nx) * (x - nx) + (y - ny) * (y - ny));
if (dist <= radius)
return i;
}
return -1;
}
void EQCurveDisplay::mouseDown (const juce::MouseEvent& e)
{
auto pos = e.position;
int hit = findNodeAt (pos.x, pos.y);
if (e.mods.isRightButtonDown() && hit >= 0)
{
// Right-click context menu
juce::PopupMenu menu;
menu.addItem (1, "Delete Band");
menu.addItem (2, "Reset to 0 dB");
menu.addSeparator();
menu.addItem (3, "Peak", true, bands[hit].type == EQBand::Peak);
menu.addItem (4, "Low Shelf", true, bands[hit].type == EQBand::LowShelf);
menu.addItem (5, "High Shelf", true, bands[hit].type == EQBand::HighShelf);
menu.showMenuAsync (juce::PopupMenu::Options(), [this, hit] (int result)
{
if (result == 1)
{
if (listener) listener->bandRemoved (hit);
}
else if (result == 2)
{
auto band = bands[hit];
band.gainDb = 0.0f;
if (listener) listener->bandChanged (hit, band);
}
else if (result >= 3 && result <= 5)
{
auto band = bands[hit];
band.type = (result == 3) ? EQBand::Peak : (result == 4) ? EQBand::LowShelf : EQBand::HighShelf;
if (listener) listener->bandChanged (hit, band);
}
});
return;
}
if (hit >= 0)
{
draggedBand = hit;
setSelectedBand (hit);
}
else if (e.mods.isLeftButtonDown() && (int) bands.size() < 8)
{
// Add new band
float freq = juce::jlimit (minFreq, maxFreq, xToFreq (pos.x));
float gain = juce::jlimit (minDb, maxDb, yToDb (pos.y));
if (listener)
listener->bandAdded ((int) bands.size(), freq, gain);
}
}
void EQCurveDisplay::mouseDrag (const juce::MouseEvent& e)
{
if (draggedBand < 0 || draggedBand >= (int) bands.size())
return;
auto pos = e.position;
auto band = bands[draggedBand];
band.frequency = juce::jlimit (minFreq, maxFreq, xToFreq (pos.x));
band.gainDb = juce::jlimit (minDb, maxDb, yToDb (pos.y));
if (listener)
listener->bandChanged (draggedBand, band);
}
void EQCurveDisplay::mouseUp (const juce::MouseEvent&)
{
draggedBand = -1;
}
void EQCurveDisplay::mouseDoubleClick (const juce::MouseEvent& e)
{
int hit = findNodeAt (e.position.x, e.position.y);
if (hit >= 0)
{
auto band = bands[hit];
band.gainDb = 0.0f;
if (listener)
listener->bandChanged (hit, band);
}
}
void EQCurveDisplay::mouseWheelMove (const juce::MouseEvent& e, const juce::MouseWheelDetails& wheel)
{
int hit = findNodeAt (e.position.x, e.position.y, 20.0f);
if (hit >= 0)
{
auto band = bands[hit];
float delta = wheel.deltaY * 2.0f;
band.q = juce::jlimit (0.1f, 18.0f, band.q + delta);
if (listener)
listener->bandChanged (hit, band);
}
}

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Source/EQCurveDisplay.h Normal file
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#pragma once
#include <JuceHeader.h>
#include "EQBand.h"
class EQCurveDisplay : public juce::Component
{
public:
struct Listener
{
virtual ~Listener() = default;
virtual void bandAdded (int index, float freq, float gainDb) = 0;
virtual void bandRemoved (int index) = 0;
virtual void bandChanged (int index, const EQBand& band) = 0;
virtual void selectedBandChanged (int index) = 0;
};
EQCurveDisplay();
void setListener (Listener* l) { listener = l; }
void setBands (const std::vector<EQBand>& bands);
void setMagnitudeResponse (const std::vector<float>& magnitudesDb, double sampleRate, int fftSize);
int getSelectedBandIndex() const { return selectedBand; }
void setSelectedBand (int index);
void paint (juce::Graphics& g) override;
void mouseDown (const juce::MouseEvent& e) override;
void mouseDrag (const juce::MouseEvent& e) override;
void mouseUp (const juce::MouseEvent& e) override;
void mouseDoubleClick (const juce::MouseEvent& e) override;
void mouseWheelMove (const juce::MouseEvent& e, const juce::MouseWheelDetails& w) override;
private:
std::vector<EQBand> bands;
std::vector<float> magnitudeResponseDb;
double responseSampleRate = 44100.0;
int responseFftSize = 8192;
int selectedBand = -1;
int draggedBand = -1;
Listener* listener = nullptr;
static constexpr float minFreq = 20.0f;
static constexpr float maxFreq = 20000.0f;
static constexpr float minDb = -24.0f;
static constexpr float maxDb = 24.0f;
// Node colours (8 distinct colours for up to 8 bands)
static inline const juce::Colour nodeColours[8] = {
juce::Colour (0xffff6644), // orange-red
juce::Colour (0xff44bbff), // sky blue
juce::Colour (0xffff44aa), // pink
juce::Colour (0xff44ff88), // green
juce::Colour (0xffffff44), // yellow
juce::Colour (0xffaa44ff), // purple
juce::Colour (0xff44ffff), // cyan
juce::Colour (0xffff8844), // orange
};
juce::Rectangle<float> getPlotArea() const;
float freqToX (float freq) const;
float xToFreq (float x) const;
float dbToY (float db) const;
float yToDb (float y) const;
void drawGrid (juce::Graphics& g);
void drawResponseCurve (juce::Graphics& g);
void drawPerBandCurves (juce::Graphics& g);
void drawNodes (juce::Graphics& g);
int findNodeAt (float x, float y, float radius = 14.0f) const;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (EQCurveDisplay)
};

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#include "FIREngine.h"
FIREngine::FIREngine() : Thread ("FIREngine") {}
FIREngine::~FIREngine()
{
stop();
}
void FIREngine::start (double sr)
{
sampleRate.store (sr);
needsUpdate.store (true);
startThread (juce::Thread::Priority::normal);
}
void FIREngine::stop()
{
signalThreadShouldExit();
notify();
stopThread (2000);
}
void FIREngine::setBands (const std::vector<EQBand>& newBands)
{
{
const juce::SpinLock::ScopedLockType lock (bandLock);
currentBands = newBands;
}
needsUpdate.store (true);
notify();
}
void FIREngine::setFFTOrder (int order)
{
fftOrder.store (juce::jlimit (12, 14, order));
needsUpdate.store (true);
notify();
}
std::unique_ptr<juce::AudioBuffer<float>> FIREngine::getNewFIR()
{
const juce::SpinLock::ScopedTryLockType lock (firLock);
if (lock.isLocked() && pendingFIR != nullptr)
return std::move (pendingFIR);
return nullptr;
}
std::vector<float> FIREngine::getMagnitudeResponseDb() const
{
const juce::SpinLock::ScopedLockType lock (magLock);
return magnitudeDb;
}
void FIREngine::run()
{
while (! threadShouldExit())
{
if (needsUpdate.exchange (false))
{
std::vector<EQBand> bands;
{
const juce::SpinLock::ScopedLockType lock (bandLock);
bands = currentBands;
}
auto fir = generateFIR (bands, sampleRate.load(), fftOrder.load());
{
const juce::SpinLock::ScopedLockType lock (firLock);
pendingFIR = std::make_unique<juce::AudioBuffer<float>> (std::move (fir));
}
}
wait (50); // Check every 50ms
}
}
juce::AudioBuffer<float> FIREngine::generateFIR (const std::vector<EQBand>& bands, double sr, int order)
{
const int fftSize = 1 << order;
const int numBins = fftSize / 2 + 1;
// Compute frequency for each FFT bin
std::vector<double> frequencies (numBins);
for (int i = 0; i < numBins; ++i)
frequencies[i] = (double) i * sr / (double) fftSize;
// Start with flat magnitude response (1.0 = 0dB)
std::vector<double> magnitudes (numBins, 1.0);
// For each active band, compute its magnitude contribution and multiply in
for (const auto& band : bands)
{
if (! band.enabled || std::abs (band.gainDb) < 0.01f)
continue;
float gainLinear = juce::Decibels::decibelsToGain (band.gainDb);
// Create IIR coefficients just for magnitude response analysis
juce::dsp::IIR::Coefficients<float>::Ptr coeffs;
switch (band.type)
{
case EQBand::Peak:
coeffs = juce::dsp::IIR::Coefficients<float>::makePeakFilter (sr, band.frequency, band.q, gainLinear);
break;
case EQBand::LowShelf:
coeffs = juce::dsp::IIR::Coefficients<float>::makeLowShelf (sr, band.frequency, band.q, gainLinear);
break;
case EQBand::HighShelf:
coeffs = juce::dsp::IIR::Coefficients<float>::makeHighShelf (sr, band.frequency, band.q, gainLinear);
break;
}
if (coeffs == nullptr)
continue;
// Get magnitude for each bin
std::vector<double> bandMag (numBins);
coeffs->getMagnitudeForFrequencyArray (frequencies.data(), bandMag.data(), numBins, sr);
for (int i = 0; i < numBins; ++i)
magnitudes[i] *= bandMag[i];
}
// Store magnitude in dB for display
{
std::vector<float> magDb (numBins);
for (int i = 0; i < numBins; ++i)
magDb[i] = (float) juce::Decibels::gainToDecibels (magnitudes[i], -60.0);
const juce::SpinLock::ScopedLockType lock (magLock);
magnitudeDb = std::move (magDb);
}
// Build complex spectrum: magnitude only, zero phase (linear phase)
// JUCE FFT expects interleaved [real, imag, real, imag, ...] for complex
// For performRealOnlyInverseTransform, input is fftSize*2 floats
std::vector<float> fftData (fftSize * 2, 0.0f);
// Pack magnitude into real parts (positive frequencies)
// performRealOnlyInverseTransform expects the format from performRealOnlyForwardTransform:
// data[0] = DC real, data[1] = Nyquist real, then interleaved complex pairs
fftData[0] = (float) magnitudes[0]; // DC
fftData[1] = (float) magnitudes[numBins - 1]; // Nyquist
for (int i = 1; i < numBins - 1; ++i)
{
fftData[i * 2] = (float) magnitudes[i]; // real
fftData[i * 2 + 1] = 0.0f; // imag (zero = linear phase)
}
// Inverse FFT to get time-domain impulse response
juce::dsp::FFT fft (order);
fft.performRealOnlyInverseTransform (fftData.data());
// The result is in fftData[0..fftSize-1]
// Circular shift by fftSize/2 to center the impulse (make it causal)
juce::AudioBuffer<float> firBuffer (1, fftSize);
float* firData = firBuffer.getWritePointer (0);
int halfSize = fftSize / 2;
for (int i = 0; i < fftSize; ++i)
firData[i] = fftData[(i + halfSize) % fftSize];
// Apply window to reduce truncation artifacts
juce::dsp::WindowingFunction<float> window (fftSize, juce::dsp::WindowingFunction<float>::blackmanHarris);
window.multiplyWithWindowingTable (firData, fftSize);
return firBuffer;
}

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Source/FIREngine.h Normal file
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#pragma once
#include <JuceHeader.h>
#include "EQBand.h"
class FIREngine : private juce::Thread
{
public:
static constexpr int defaultFFTOrder = 13; // 8192 taps
static constexpr int maxBands = 8;
FIREngine();
~FIREngine() override;
void start (double sampleRate);
void stop();
// Called from GUI thread
void setBands (const std::vector<EQBand>& newBands);
void setFFTOrder (int order);
// Called from audio thread — returns new FIR if available, nullptr otherwise
std::unique_ptr<juce::AudioBuffer<float>> getNewFIR();
// Get magnitude response in dB for display (thread-safe copy)
std::vector<float> getMagnitudeResponseDb() const;
int getFIRLength() const { return 1 << fftOrder.load(); }
int getLatencySamples() const { return getFIRLength() / 2; }
private:
void run() override;
juce::AudioBuffer<float> generateFIR (const std::vector<EQBand>& bands, double sr, int order);
std::atomic<double> sampleRate { 44100.0 };
std::atomic<int> fftOrder { defaultFFTOrder };
std::atomic<bool> needsUpdate { true };
std::vector<EQBand> currentBands;
mutable juce::SpinLock bandLock;
std::unique_ptr<juce::AudioBuffer<float>> pendingFIR;
juce::SpinLock firLock;
std::vector<float> magnitudeDb;
mutable juce::SpinLock magLock;
};

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Source/LookAndFeel.cpp Normal file
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#include "LookAndFeel.h"
#include "BinaryData.h"
InstaLPEQLookAndFeel::InstaLPEQLookAndFeel()
{
typefaceRegular = juce::Typeface::createSystemTypefaceFor (
BinaryData::RajdhaniRegular_ttf, BinaryData::RajdhaniRegular_ttfSize);
typefaceMedium = juce::Typeface::createSystemTypefaceFor (
BinaryData::RajdhaniMedium_ttf, BinaryData::RajdhaniMedium_ttfSize);
typefaceBold = juce::Typeface::createSystemTypefaceFor (
BinaryData::RajdhaniBold_ttf, BinaryData::RajdhaniBold_ttfSize);
setColour (juce::ResizableWindow::backgroundColourId, bgDark);
setColour (juce::Label::textColourId, textPrimary);
setColour (juce::TextButton::buttonColourId, bgMedium);
setColour (juce::TextButton::textColourOffId, textPrimary);
generateNoiseTexture();
}
juce::Typeface::Ptr InstaLPEQLookAndFeel::getTypefaceForFont (const juce::Font& font)
{
if (font.isBold())
return typefaceBold;
return typefaceRegular;
}
juce::Font InstaLPEQLookAndFeel::getRegularFont (float height) const
{
return juce::Font (juce::FontOptions (typefaceRegular).withHeight (height));
}
juce::Font InstaLPEQLookAndFeel::getMediumFont (float height) const
{
return juce::Font (juce::FontOptions (typefaceMedium).withHeight (height));
}
juce::Font InstaLPEQLookAndFeel::getBoldFont (float height) const
{
return juce::Font (juce::FontOptions (typefaceBold).withHeight (height));
}
void InstaLPEQLookAndFeel::generateNoiseTexture()
{
const int texW = 256, texH = 256;
noiseTexture = juce::Image (juce::Image::ARGB, texW, texH, true);
juce::Random rng (42);
for (int y = 0; y < texH; ++y)
{
for (int x = 0; x < texW; ++x)
{
float noise = rng.nextFloat() * 0.06f;
bool crossA = ((x + y) % 4 == 0);
bool crossB = ((x - y + 256) % 4 == 0);
float pattern = (crossA || crossB) ? 0.03f : 0.0f;
float alpha = noise + pattern;
noiseTexture.setPixelAt (x, y, juce::Colour::fromFloatRGBA (1.0f, 1.0f, 1.0f, alpha));
}
}
}
void InstaLPEQLookAndFeel::drawBackgroundTexture (juce::Graphics& g, juce::Rectangle<int> area)
{
for (int y = area.getY(); y < area.getBottom(); y += noiseTexture.getHeight())
for (int x = area.getX(); x < area.getRight(); x += noiseTexture.getWidth())
g.drawImageAt (noiseTexture, x, y);
}
// ============================================================
// Rotary slider (3D metal knob)
// ============================================================
void InstaLPEQLookAndFeel::drawRotarySlider (juce::Graphics& g, int x, int y, int width, int height,
float sliderPos, float rotaryStartAngle,
float rotaryEndAngle, juce::Slider& slider)
{
float knobSize = std::min ((float) width, (float) height);
float s = knobSize / 60.0f;
float margin = std::max (4.0f, 6.0f * s);
auto bounds = juce::Rectangle<int> (x, y, width, height).toFloat().reduced (margin);
auto radius = std::min (bounds.getWidth(), bounds.getHeight()) / 2.0f;
auto cx = bounds.getCentreX();
auto cy = bounds.getCentreY();
auto angle = rotaryStartAngle + sliderPos * (rotaryEndAngle - rotaryStartAngle);
auto knobType = slider.getProperties() [knobTypeProperty].toString();
bool isDark = (knobType == "dark");
juce::Colour arcColour = isDark ? juce::Colour (0xff4488ff) : juce::Colour (0xffff8833);
juce::Colour arcBgColour = isDark ? juce::Colour (0xff1a2a44) : juce::Colour (0xff2a1a0a);
juce::Colour bodyTop = isDark ? juce::Colour (0xff3a3a4a) : juce::Colour (0xff5a4a3a);
juce::Colour bodyBottom = isDark ? juce::Colour (0xff1a1a2a) : juce::Colour (0xff2a1a0a);
juce::Colour rimColour = isDark ? juce::Colour (0xff555566) : juce::Colour (0xff886644);
juce::Colour highlightCol = isDark ? juce::Colour (0x33aabbff) : juce::Colour (0x44ffcc88);
juce::Colour pointerColour = isDark ? juce::Colour (0xff66aaff) : juce::Colour (0xffffaa44);
float arcW = std::max (1.5f, 2.5f * s);
float glowW1 = std::max (3.0f, 10.0f * s);
float hotW = std::max (0.8f, 1.2f * s);
float ptrW = std::max (1.2f, 2.0f * s);
float bodyRadius = radius * 0.72f;
// 1. Drop shadow
g.setColour (juce::Colours::black.withAlpha (0.35f));
g.fillEllipse (cx - bodyRadius + 1, cy - bodyRadius + 2, bodyRadius * 2, bodyRadius * 2);
// 2. Outer arc track
{
juce::Path arcBg;
arcBg.addCentredArc (cx, cy, radius - 1, radius - 1, 0.0f,
rotaryStartAngle, rotaryEndAngle, true);
g.setColour (arcBgColour);
g.strokePath (arcBg, juce::PathStrokeType (arcW, juce::PathStrokeType::curved,
juce::PathStrokeType::rounded));
}
// 3. Outer arc value with smooth multi-layer glow
if (sliderPos > 0.01f)
{
juce::Path arcVal;
arcVal.addCentredArc (cx, cy, radius - 1, radius - 1, 0.0f,
rotaryStartAngle, angle, true);
const int numGlowLayers = 8;
for (int i = 0; i < numGlowLayers; ++i)
{
float t = (float) i / (float) (numGlowLayers - 1);
float layerWidth = glowW1 * (1.0f - t * 0.7f);
float layerAlpha = 0.03f + t * t * 0.35f;
g.setColour (arcColour.withAlpha (layerAlpha));
g.strokePath (arcVal, juce::PathStrokeType (layerWidth, juce::PathStrokeType::curved,
juce::PathStrokeType::rounded));
}
g.setColour (arcColour);
g.strokePath (arcVal, juce::PathStrokeType (arcW, juce::PathStrokeType::curved,
juce::PathStrokeType::rounded));
g.setColour (arcColour.brighter (0.6f).withAlpha (0.5f));
g.strokePath (arcVal, juce::PathStrokeType (hotW, juce::PathStrokeType::curved,
juce::PathStrokeType::rounded));
}
// 4. Knob body
{
juce::ColourGradient bodyGrad (bodyTop, cx, cy - bodyRadius * 0.5f,
bodyBottom, cx, cy + bodyRadius, true);
g.setGradientFill (bodyGrad);
g.fillEllipse (cx - bodyRadius, cy - bodyRadius, bodyRadius * 2, bodyRadius * 2);
}
// 5. Rim
g.setColour (rimColour.withAlpha (0.6f));
g.drawEllipse (cx - bodyRadius, cy - bodyRadius, bodyRadius * 2, bodyRadius * 2, std::max (0.8f, 1.2f * s));
// 6. Inner shadow
{
float innerR = bodyRadius * 0.85f;
juce::ColourGradient innerGrad (juce::Colours::black.withAlpha (0.15f), cx, cy - innerR * 0.3f,
juce::Colours::transparentBlack, cx, cy + innerR, true);
g.setGradientFill (innerGrad);
g.fillEllipse (cx - innerR, cy - innerR, innerR * 2, innerR * 2);
}
// 7. Top highlight
{
float hlRadius = bodyRadius * 0.55f;
float hlY = cy - bodyRadius * 0.35f;
juce::ColourGradient hlGrad (highlightCol, cx, hlY - hlRadius * 0.5f,
juce::Colours::transparentBlack, cx, hlY + hlRadius, true);
g.setGradientFill (hlGrad);
g.fillEllipse (cx - hlRadius, hlY - hlRadius * 0.6f, hlRadius * 2, hlRadius * 1.2f);
}
// 8. Pointer with subtle glow
{
float pointerLen = bodyRadius * 0.75f;
for (int i = 0; i < 4; ++i)
{
float t = (float) i / 3.0f;
float gw = ptrW * (2.0f - t * 1.5f);
float alpha = 0.02f + t * t * 0.15f;
juce::Path glowLayer;
glowLayer.addRoundedRectangle (-gw, -pointerLen, gw * 2, pointerLen * 0.55f, gw * 0.5f);
glowLayer.applyTransform (juce::AffineTransform::rotation (angle).translated (cx, cy));
g.setColour (pointerColour.withAlpha (alpha));
g.fillPath (glowLayer);
}
{
juce::Path pointer;
pointer.addRoundedRectangle (-ptrW * 0.5f, -pointerLen, ptrW, pointerLen * 0.55f, ptrW * 0.5f);
pointer.applyTransform (juce::AffineTransform::rotation (angle).translated (cx, cy));
g.setColour (pointerColour);
g.fillPath (pointer);
}
{
juce::Path hotCenter;
float hw = ptrW * 0.3f;
hotCenter.addRoundedRectangle (-hw, -pointerLen, hw * 2, pointerLen * 0.5f, hw);
hotCenter.applyTransform (juce::AffineTransform::rotation (angle).translated (cx, cy));
g.setColour (pointerColour.brighter (0.7f).withAlpha (0.6f));
g.fillPath (hotCenter);
}
}
// 9. Center cap
{
float capR = bodyRadius * 0.18f;
juce::ColourGradient capGrad (rimColour.brighter (0.3f), cx, cy - capR,
bodyBottom, cx, cy + capR, false);
g.setGradientFill (capGrad);
g.fillEllipse (cx - capR, cy - capR, capR * 2, capR * 2);
}
}
// ============================================================
// Button style
// ============================================================
void InstaLPEQLookAndFeel::drawButtonBackground (juce::Graphics& g, juce::Button& button,
const juce::Colour& backgroundColour,
bool shouldDrawButtonAsHighlighted,
bool shouldDrawButtonAsDown)
{
auto bounds = button.getLocalBounds().toFloat().reduced (0.5f);
auto baseColour = backgroundColour;
if (shouldDrawButtonAsDown)
baseColour = baseColour.brighter (0.2f);
else if (shouldDrawButtonAsHighlighted)
baseColour = baseColour.brighter (0.1f);
juce::ColourGradient grad (baseColour.brighter (0.05f), 0, bounds.getY(),
baseColour.darker (0.1f), 0, bounds.getBottom(), false);
g.setGradientFill (grad);
g.fillRoundedRectangle (bounds, 4.0f);
g.setColour (bgLight.withAlpha (shouldDrawButtonAsHighlighted ? 0.8f : 0.5f));
g.drawRoundedRectangle (bounds, 4.0f, 1.0f);
}
// ============================================================
// Toggle button — glowing switch
// ============================================================
void InstaLPEQLookAndFeel::drawToggleButton (juce::Graphics& g, juce::ToggleButton& button,
bool shouldDrawButtonAsHighlighted,
bool /*shouldDrawButtonAsDown*/)
{
auto bounds = button.getLocalBounds().toFloat();
float h = std::min (bounds.getHeight() * 0.6f, 14.0f);
float w = h * 1.8f;
float trackR = h * 0.5f;
float sx = bounds.getX() + (bounds.getWidth() - w) * 0.5f;
float sy = bounds.getCentreY() - h * 0.5f;
auto trackBounds = juce::Rectangle<float> (sx, sy, w, h);
bool isOn = button.getToggleState();
auto onColour = accent;
auto offColour = bgLight;
float targetPos = isOn ? 1.0f : 0.0f;
float animPos = (float) button.getProperties().getWithDefault ("animPos", targetPos);
animPos += (targetPos - animPos) * 0.25f;
if (std::abs (animPos - targetPos) < 0.01f) animPos = targetPos;
button.getProperties().set ("animPos", animPos);
if (std::abs (animPos - targetPos) > 0.005f)
button.repaint();
float thumbR = h * 0.4f;
float thumbX = sx + trackR + animPos * (w - trackR * 2);
float thumbY = sy + h * 0.5f;
float glowIntensity = animPos;
if (glowIntensity > 0.01f)
{
for (int i = 0; i < 3; ++i)
{
float t = (float) i / 2.0f;
float expand = (1.0f - t) * 1.5f;
float alpha = (0.04f + t * t * 0.1f) * glowIntensity;
g.setColour (onColour.withAlpha (alpha));
g.fillRoundedRectangle (trackBounds.expanded (expand), trackR + expand);
}
}
{
juce::Colour offCol = offColour.withAlpha (0.3f);
juce::Colour onCol = onColour.withAlpha (0.35f);
juce::Colour trackCol = offCol.interpolatedWith (onCol, glowIntensity);
if (shouldDrawButtonAsHighlighted)
trackCol = trackCol.brighter (0.15f);
g.setColour (trackCol);
g.fillRoundedRectangle (trackBounds, trackR);
g.setColour (offColour.withAlpha (0.4f).interpolatedWith (onColour.withAlpha (0.5f), glowIntensity));
g.drawRoundedRectangle (trackBounds, trackR, 0.8f);
}
if (glowIntensity > 0.01f)
{
for (int i = 0; i < 3; ++i)
{
float t = (float) i / 2.0f;
float r = thumbR * (1.5f - t * 0.5f);
float alpha = (0.05f + t * t * 0.12f) * glowIntensity;
g.setColour (onColour.withAlpha (alpha));
g.fillEllipse (thumbX - r, thumbY - r, r * 2, r * 2);
}
}
{
juce::Colour thumbTopOff (0xff555566), thumbBotOff (0xff333344);
juce::Colour thumbTopOn = onColour.brighter (0.3f), thumbBotOn = onColour.darker (0.2f);
juce::ColourGradient thumbGrad (
thumbTopOff.interpolatedWith (thumbTopOn, glowIntensity), thumbX, thumbY - thumbR,
thumbBotOff.interpolatedWith (thumbBotOn, glowIntensity), thumbX, thumbY + thumbR, false);
g.setGradientFill (thumbGrad);
g.fillEllipse (thumbX - thumbR, thumbY - thumbR, thumbR * 2, thumbR * 2);
g.setColour (juce::Colour (0xff666677).withAlpha (0.5f).interpolatedWith (onColour.withAlpha (0.6f), glowIntensity));
g.drawEllipse (thumbX - thumbR, thumbY - thumbR, thumbR * 2, thumbR * 2, 0.8f);
float hlR = thumbR * 0.4f;
g.setColour (juce::Colours::white.withAlpha (0.1f + 0.15f * glowIntensity));
g.fillEllipse (thumbX - hlR, thumbY - thumbR * 0.6f - hlR * 0.3f, hlR * 2, hlR * 1.2f);
}
}

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Source/LookAndFeel.h Normal file
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#pragma once
#include <JuceHeader.h>
class InstaLPEQLookAndFeel : public juce::LookAndFeel_V4
{
public:
// Colour palette
static inline const juce::Colour bgDark { 0xff1a1a2e };
static inline const juce::Colour bgMedium { 0xff16213e };
static inline const juce::Colour bgLight { 0xff0f3460 };
static inline const juce::Colour textPrimary { 0xffe0e0e0 };
static inline const juce::Colour textSecondary { 0xff888899 };
static inline const juce::Colour accent { 0xff00ff88 };
// Knob type property key
static constexpr const char* knobTypeProperty = "knobType";
InstaLPEQLookAndFeel();
void drawRotarySlider (juce::Graphics& g, int x, int y, int width, int height,
float sliderPosProportional, float rotaryStartAngle,
float rotaryEndAngle, juce::Slider& slider) override;
void drawButtonBackground (juce::Graphics& g, juce::Button& button,
const juce::Colour& backgroundColour,
bool shouldDrawButtonAsHighlighted,
bool shouldDrawButtonAsDown) override;
void drawToggleButton (juce::Graphics& g, juce::ToggleButton& button,
bool shouldDrawButtonAsHighlighted,
bool shouldDrawButtonAsDown) override;
// Custom fonts
juce::Font getRegularFont (float height) const;
juce::Font getMediumFont (float height) const;
juce::Font getBoldFont (float height) const;
// Background texture
void drawBackgroundTexture (juce::Graphics& g, juce::Rectangle<int> area);
juce::Typeface::Ptr getTypefaceForFont (const juce::Font& font) override;
private:
juce::Typeface::Ptr typefaceRegular;
juce::Typeface::Ptr typefaceMedium;
juce::Typeface::Ptr typefaceBold;
juce::Image noiseTexture;
void generateNoiseTexture();
};

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#include "NodeParameterPanel.h"
#include "LookAndFeel.h"
NodeParameterPanel::NodeParameterPanel()
{
setupSlider (freqSlider, freqLabel, 20.0, 20000.0, 1.0, " Hz");
freqSlider.setSkewFactorFromMidPoint (1000.0);
setupSlider (gainSlider, gainLabel, -24.0, 24.0, 0.1, " dB");
setupSlider (qSlider, qLabel, 0.1, 18.0, 0.01, "");
qSlider.setSkewFactorFromMidPoint (1.0);
qSlider.getProperties().set (InstaLPEQLookAndFeel::knobTypeProperty, "dark");
typeSelector.addItem ("Peak", 1);
typeSelector.addItem ("Low Shelf", 2);
typeSelector.addItem ("High Shelf", 3);
typeSelector.setSelectedId (1, juce::dontSendNotification);
typeSelector.addListener (this);
addAndMakeVisible (typeSelector);
deleteButton.addListener (this);
addAndMakeVisible (deleteButton);
addAndMakeVisible (bandInfoLabel);
bandInfoLabel.setJustificationType (juce::Justification::centredLeft);
setSelectedBand (-1, nullptr);
}
void NodeParameterPanel::setupSlider (juce::Slider& s, juce::Label& l, double min, double max, double step, const char* suffix)
{
s.setSliderStyle (juce::Slider::RotaryHorizontalVerticalDrag);
s.setTextBoxStyle (juce::Slider::TextBoxBelow, false, 60, 16);
s.setRange (min, max, step);
s.setTextValueSuffix (suffix);
s.addListener (this);
addAndMakeVisible (s);
l.setJustificationType (juce::Justification::centred);
addAndMakeVisible (l);
}
void NodeParameterPanel::setSelectedBand (int index, const EQBand* band)
{
selectedIndex = index;
updatingFromExternal = true;
bool hasBand = (index >= 0 && band != nullptr);
freqSlider.setEnabled (hasBand);
gainSlider.setEnabled (hasBand);
qSlider.setEnabled (hasBand);
typeSelector.setEnabled (hasBand);
deleteButton.setEnabled (hasBand);
if (hasBand)
{
currentBand = *band;
freqSlider.setValue (band->frequency, juce::dontSendNotification);
gainSlider.setValue (band->gainDb, juce::dontSendNotification);
qSlider.setValue (band->q, juce::dontSendNotification);
typeSelector.setSelectedId ((int) band->type + 1, juce::dontSendNotification);
bandInfoLabel.setText ("Band " + juce::String (index + 1), juce::dontSendNotification);
}
else
{
bandInfoLabel.setText ("No band selected", juce::dontSendNotification);
}
updatingFromExternal = false;
repaint();
}
void NodeParameterPanel::paint (juce::Graphics& g)
{
auto bounds = getLocalBounds().toFloat();
g.setColour (InstaLPEQLookAndFeel::bgMedium.darker (0.2f));
g.fillRoundedRectangle (bounds, 4.0f);
g.setColour (InstaLPEQLookAndFeel::bgLight.withAlpha (0.3f));
g.drawRoundedRectangle (bounds, 4.0f, 1.0f);
}
void NodeParameterPanel::resized()
{
auto bounds = getLocalBounds().reduced (6);
float scale = (float) getHeight() / 90.0f;
auto left = bounds.removeFromLeft (100);
bandInfoLabel.setBounds (left.removeFromTop ((int) (20 * scale)));
auto typeBounds = left.removeFromTop ((int) (22 * scale));
typeSelector.setBounds (typeBounds.reduced (2));
auto delBounds = left.removeFromTop ((int) (22 * scale));
deleteButton.setBounds (delBounds.reduced (2));
// Knobs take the rest
int knobW = bounds.getWidth() / 3;
int labelH = (int) std::max (14.0f, 16.0f * scale);
auto freqArea = bounds.removeFromLeft (knobW);
freqLabel.setBounds (freqArea.removeFromTop (labelH));
freqSlider.setBounds (freqArea);
auto gainArea = bounds.removeFromLeft (knobW);
gainLabel.setBounds (gainArea.removeFromTop (labelH));
gainSlider.setBounds (gainArea);
auto qArea = bounds;
qLabel.setBounds (qArea.removeFromTop (labelH));
qSlider.setBounds (qArea);
}
void NodeParameterPanel::sliderValueChanged (juce::Slider* slider)
{
if (updatingFromExternal || selectedIndex < 0 || listener == nullptr)
return;
if (slider == &freqSlider)
currentBand.frequency = (float) freqSlider.getValue();
else if (slider == &gainSlider)
currentBand.gainDb = (float) gainSlider.getValue();
else if (slider == &qSlider)
currentBand.q = (float) qSlider.getValue();
listener->nodeParameterChanged (selectedIndex, currentBand);
}
void NodeParameterPanel::comboBoxChanged (juce::ComboBox* box)
{
if (updatingFromExternal || selectedIndex < 0 || listener == nullptr)
return;
if (box == &typeSelector)
{
currentBand.type = static_cast<EQBand::Type> (typeSelector.getSelectedId() - 1);
listener->nodeParameterChanged (selectedIndex, currentBand);
}
}
void NodeParameterPanel::buttonClicked (juce::Button* button)
{
if (button == &deleteButton && selectedIndex >= 0 && listener != nullptr)
listener->nodeDeleteRequested (selectedIndex);
}

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#pragma once
#include <JuceHeader.h>
#include "EQBand.h"
class NodeParameterPanel : public juce::Component,
private juce::Slider::Listener,
private juce::ComboBox::Listener,
private juce::Button::Listener
{
public:
struct Listener
{
virtual ~Listener() = default;
virtual void nodeParameterChanged (int bandIndex, const EQBand& band) = 0;
virtual void nodeDeleteRequested (int bandIndex) = 0;
};
NodeParameterPanel();
void setListener (Listener* l) { listener = l; }
void setSelectedBand (int index, const EQBand* band);
int getSelectedIndex() const { return selectedIndex; }
void resized() override;
void paint (juce::Graphics& g) override;
private:
void sliderValueChanged (juce::Slider* slider) override;
void comboBoxChanged (juce::ComboBox* box) override;
void buttonClicked (juce::Button* button) override;
int selectedIndex = -1;
EQBand currentBand;
bool updatingFromExternal = false;
juce::Slider freqSlider, gainSlider, qSlider;
juce::Label freqLabel { {}, "FREQ" };
juce::Label gainLabel { {}, "GAIN" };
juce::Label qLabel { {}, "Q" };
juce::Label bandInfoLabel { {}, "No band selected" };
juce::ComboBox typeSelector;
juce::TextButton deleteButton { "DELETE" };
Listener* listener = nullptr;
void setupSlider (juce::Slider& s, juce::Label& l, double min, double max, double step, const char* suffix);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NodeParameterPanel)
};

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Source/PluginEditor.cpp Normal file
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#include "PluginEditor.h"
InstaLPEQEditor::InstaLPEQEditor (InstaLPEQProcessor& p)
: AudioProcessorEditor (p), processor (p)
{
setLookAndFeel (&customLookAndFeel);
juce::LookAndFeel::setDefaultLookAndFeel (&customLookAndFeel);
// Title
titleLabel.setFont (customLookAndFeel.getBoldFont (26.0f));
titleLabel.setColour (juce::Label::textColourId, InstaLPEQLookAndFeel::accent);
addAndMakeVisible (titleLabel);
versionLabel.setFont (customLookAndFeel.getRegularFont (13.0f));
versionLabel.setColour (juce::Label::textColourId, InstaLPEQLookAndFeel::textSecondary);
versionLabel.setJustificationType (juce::Justification::centredRight);
addAndMakeVisible (versionLabel);
// Bypass
bypassToggle.setToggleState (processor.bypassed.load(), juce::dontSendNotification);
addAndMakeVisible (bypassToggle);
bypassLabel.setFont (customLookAndFeel.getMediumFont (13.0f));
bypassLabel.setColour (juce::Label::textColourId, InstaLPEQLookAndFeel::textSecondary);
addAndMakeVisible (bypassLabel);
// EQ curve
curveDisplay.setListener (this);
addAndMakeVisible (curveDisplay);
// Node panel
nodePanel.setListener (this);
addAndMakeVisible (nodePanel);
// Master gain
masterGainSlider.setSliderStyle (juce::Slider::RotaryHorizontalVerticalDrag);
masterGainSlider.setTextBoxStyle (juce::Slider::TextBoxBelow, false, 60, 16);
masterGainSlider.setRange (-24.0, 24.0, 0.1);
masterGainSlider.setValue (0.0);
masterGainSlider.setTextValueSuffix (" dB");
addAndMakeVisible (masterGainSlider);
masterGainLabel.setFont (customLookAndFeel.getMediumFont (13.0f));
masterGainLabel.setJustificationType (juce::Justification::centred);
addAndMakeVisible (masterGainLabel);
// Sizing
constrainer.setMinimumSize (700, 450);
constrainer.setMaximumSize (1920, 1080);
setConstrainer (&constrainer);
setResizable (true, true);
setSize (900, 650);
startTimerHz (30);
syncDisplayFromProcessor();
}
InstaLPEQEditor::~InstaLPEQEditor()
{
setLookAndFeel (nullptr);
}
void InstaLPEQEditor::paint (juce::Graphics& g)
{
auto bounds = getLocalBounds().toFloat();
// Background gradient
juce::ColourGradient bgGrad (InstaLPEQLookAndFeel::bgDark, 0, 0,
InstaLPEQLookAndFeel::bgDark.darker (0.3f), 0, bounds.getBottom(), false);
g.setGradientFill (bgGrad);
g.fillAll();
// Noise texture
customLookAndFeel.drawBackgroundTexture (g, getLocalBounds());
// Top header bar
float scale = (float) getHeight() / 650.0f;
int headerH = (int) std::max (28.0f, 36.0f * scale);
g.setColour (InstaLPEQLookAndFeel::bgDark.darker (0.4f));
g.fillRect (0, 0, getWidth(), headerH);
g.setColour (InstaLPEQLookAndFeel::bgLight.withAlpha (0.3f));
g.drawHorizontalLine (headerH, 0.0f, (float) getWidth());
}
void InstaLPEQEditor::resized()
{
auto bounds = getLocalBounds();
float scale = (float) getHeight() / 650.0f;
// Top bar
int headerH = (int) std::max (28.0f, 36.0f * scale);
auto header = bounds.removeFromTop (headerH);
int pad = (int) (8 * scale);
header.reduce (pad, 2);
titleLabel.setFont (customLookAndFeel.getBoldFont (std::max (18.0f, 26.0f * scale)));
titleLabel.setBounds (header.removeFromLeft (200));
versionLabel.setFont (customLookAndFeel.getRegularFont (std::max (10.0f, 13.0f * scale)));
versionLabel.setBounds (header.removeFromRight (60));
auto bypassArea = header.removeFromRight (80);
bypassLabel.setBounds (bypassArea.removeFromLeft (50));
bypassToggle.setBounds (bypassArea);
// Bottom master row
int masterH = (int) std::max (50.0f, 65.0f * scale);
auto masterArea = bounds.removeFromBottom (masterH).reduced (pad, 2);
// Divider above master
// (painted in paint())
masterGainLabel.setFont (customLookAndFeel.getMediumFont (std::max (11.0f, 14.0f * scale)));
auto labelArea = masterArea.removeFromLeft (60);
masterGainLabel.setBounds (labelArea);
masterGainSlider.setBounds (masterArea.removeFromLeft (masterH));
// Node parameter panel (15% of remaining height)
int nodePanelH = (int) (bounds.getHeight() * 0.18f);
auto nodePanelArea = bounds.removeFromBottom (nodePanelH).reduced (pad, 2);
nodePanel.setBounds (nodePanelArea);
// EQ curve display (rest)
auto curveArea = bounds.reduced (pad, 2);
curveDisplay.setBounds (curveArea);
}
void InstaLPEQEditor::timerCallback()
{
// Sync bypass
processor.bypassed.store (bypassToggle.getToggleState());
processor.masterGainDb.store ((float) masterGainSlider.getValue());
// Update display with latest magnitude response
auto magDb = processor.getFIREngine().getMagnitudeResponseDb();
if (! magDb.empty())
{
curveDisplay.setMagnitudeResponse (magDb, processor.getCurrentSampleRate(),
processor.getFIREngine().getFIRLength());
}
// Sync bands from processor (in case of state restore)
auto currentBands = processor.getBands();
curveDisplay.setBands (currentBands);
// Update node panel if selected
int sel = curveDisplay.getSelectedBandIndex();
if (sel >= 0 && sel < (int) currentBands.size())
nodePanel.setSelectedBand (sel, &currentBands[sel]);
}
// ============================================================
// EQCurveDisplay::Listener
// ============================================================
void InstaLPEQEditor::bandAdded (int /*index*/, float freq, float gainDb)
{
processor.addBand (freq, gainDb);
syncDisplayFromProcessor();
curveDisplay.setSelectedBand (processor.getNumBands() - 1);
}
void InstaLPEQEditor::bandRemoved (int index)
{
processor.removeBand (index);
curveDisplay.setSelectedBand (-1);
syncDisplayFromProcessor();
}
void InstaLPEQEditor::bandChanged (int index, const EQBand& band)
{
processor.setBand (index, band);
// Don't call syncDisplayFromProcessor here to avoid flicker during drag
auto currentBands = processor.getBands();
curveDisplay.setBands (currentBands);
if (index == nodePanel.getSelectedIndex() && index < (int) currentBands.size())
nodePanel.setSelectedBand (index, &currentBands[index]);
}
void InstaLPEQEditor::selectedBandChanged (int index)
{
auto currentBands = processor.getBands();
if (index >= 0 && index < (int) currentBands.size())
nodePanel.setSelectedBand (index, &currentBands[index]);
else
nodePanel.setSelectedBand (-1, nullptr);
}
// ============================================================
// NodeParameterPanel::Listener
// ============================================================
void InstaLPEQEditor::nodeParameterChanged (int bandIndex, const EQBand& band)
{
processor.setBand (bandIndex, band);
syncDisplayFromProcessor();
}
void InstaLPEQEditor::nodeDeleteRequested (int bandIndex)
{
processor.removeBand (bandIndex);
curveDisplay.setSelectedBand (-1);
nodePanel.setSelectedBand (-1, nullptr);
syncDisplayFromProcessor();
}
void InstaLPEQEditor::syncDisplayFromProcessor()
{
auto currentBands = processor.getBands();
curveDisplay.setBands (currentBands);
}

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Source/PluginEditor.h Normal file
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#pragma once
#include <JuceHeader.h>
#include "PluginProcessor.h"
#include "LookAndFeel.h"
#include "EQCurveDisplay.h"
#include "NodeParameterPanel.h"
class InstaLPEQEditor : public juce::AudioProcessorEditor,
private juce::Timer,
private EQCurveDisplay::Listener,
private NodeParameterPanel::Listener
{
public:
explicit InstaLPEQEditor (InstaLPEQProcessor& p);
~InstaLPEQEditor() override;
void paint (juce::Graphics& g) override;
void resized() override;
private:
void timerCallback() override;
// EQCurveDisplay::Listener
void bandAdded (int index, float freq, float gainDb) override;
void bandRemoved (int index) override;
void bandChanged (int index, const EQBand& band) override;
void selectedBandChanged (int index) override;
// NodeParameterPanel::Listener
void nodeParameterChanged (int bandIndex, const EQBand& band) override;
void nodeDeleteRequested (int bandIndex) override;
void syncDisplayFromProcessor();
InstaLPEQProcessor& processor;
InstaLPEQLookAndFeel customLookAndFeel;
EQCurveDisplay curveDisplay;
NodeParameterPanel nodePanel;
juce::Label titleLabel { {}, "INSTALPEQ" };
juce::Label versionLabel { {}, "v1.0" };
juce::ToggleButton bypassToggle;
juce::Label bypassLabel { {}, "BYPASS" };
juce::Slider masterGainSlider;
juce::Label masterGainLabel { {}, "MASTER" };
juce::ComponentBoundsConstrainer constrainer;
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InstaLPEQEditor)
};

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Source/PluginProcessor.cpp Normal file
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#include "PluginProcessor.h"
#include "PluginEditor.h"
InstaLPEQProcessor::InstaLPEQProcessor()
: AudioProcessor (BusesProperties()
.withInput ("Input", juce::AudioChannelSet::stereo(), true)
.withOutput ("Output", juce::AudioChannelSet::stereo(), true))
{
}
InstaLPEQProcessor::~InstaLPEQProcessor()
{
firEngine.stop();
}
bool InstaLPEQProcessor::isBusesLayoutSupported (const BusesLayout& layouts) const
{
if (layouts.getMainInputChannelSet() != juce::AudioChannelSet::stereo() ||
layouts.getMainOutputChannelSet() != juce::AudioChannelSet::stereo())
return false;
return true;
}
void InstaLPEQProcessor::prepareToPlay (double sampleRate, int samplesPerBlock)
{
currentSampleRate = sampleRate;
currentBlockSize = samplesPerBlock;
juce::dsp::ProcessSpec spec { sampleRate, (juce::uint32) samplesPerBlock, 2 };
convolution.prepare (spec);
firEngine.start (sampleRate);
updateFIR();
setLatencySamples (firEngine.getLatencySamples());
}
void InstaLPEQProcessor::releaseResources()
{
firEngine.stop();
convolution.reset();
}
void InstaLPEQProcessor::processBlock (juce::AudioBuffer<float>& buffer, juce::MidiBuffer&)
{
juce::ScopedNoDenormals noDenormals;
// Check for new FIR from background thread
if (auto newFIR = firEngine.getNewFIR())
{
convolution.loadImpulseResponse (std::move (*newFIR), currentSampleRate,
juce::dsp::Convolution::Stereo::no,
juce::dsp::Convolution::Trim::no,
juce::dsp::Convolution::Normalise::no);
firLoaded = true;
}
if (bypassed.load() || ! firLoaded)
return;
// Process through convolution
juce::dsp::AudioBlock<float> block (buffer);
juce::dsp::ProcessContextReplacing<float> context (block);
convolution.process (context);
// Apply master gain
float gain = juce::Decibels::decibelsToGain (masterGainDb.load());
if (std::abs (gain - 1.0f) > 0.001f)
buffer.applyGain (gain);
}
// ============================================================
// Band management
// ============================================================
std::vector<EQBand> InstaLPEQProcessor::getBands() const
{
const juce::SpinLock::ScopedLockType lock (bandLock);
return bands;
}
void InstaLPEQProcessor::setBand (int index, const EQBand& band)
{
{
const juce::SpinLock::ScopedLockType lock (bandLock);
if (index >= 0 && index < (int) bands.size())
bands[index] = band;
}
updateFIR();
}
void InstaLPEQProcessor::addBand (float freq, float gainDb)
{
{
const juce::SpinLock::ScopedLockType lock (bandLock);
if ((int) bands.size() >= maxBands)
return;
EQBand b;
b.frequency = freq;
b.gainDb = gainDb;
bands.push_back (b);
}
updateFIR();
}
void InstaLPEQProcessor::removeBand (int index)
{
{
const juce::SpinLock::ScopedLockType lock (bandLock);
if (index >= 0 && index < (int) bands.size())
bands.erase (bands.begin() + index);
}
updateFIR();
}
int InstaLPEQProcessor::getNumBands() const
{
const juce::SpinLock::ScopedLockType lock (bandLock);
return (int) bands.size();
}
void InstaLPEQProcessor::updateFIR()
{
auto currentBands = getBands();
firEngine.setBands (currentBands);
}
// ============================================================
// State save/restore
// ============================================================
void InstaLPEQProcessor::getStateInformation (juce::MemoryBlock& destData)
{
juce::XmlElement xml ("InstaLPEQ");
xml.setAttribute ("bypass", bypassed.load());
xml.setAttribute ("masterGain", (double) masterGainDb.load());
auto currentBands = getBands();
for (int i = 0; i < (int) currentBands.size(); ++i)
{
auto* bandXml = xml.createNewChildElement ("Band");
bandXml->setAttribute ("freq", (double) currentBands[i].frequency);
bandXml->setAttribute ("gain", (double) currentBands[i].gainDb);
bandXml->setAttribute ("q", (double) currentBands[i].q);
bandXml->setAttribute ("type", (int) currentBands[i].type);
bandXml->setAttribute ("enabled", currentBands[i].enabled);
}
copyXmlToBinary (xml, destData);
}
void InstaLPEQProcessor::setStateInformation (const void* data, int sizeInBytes)
{
auto xml = getXmlFromBinary (data, sizeInBytes);
if (xml == nullptr || ! xml->hasTagName ("InstaLPEQ"))
return;
bypassed.store (xml->getBoolAttribute ("bypass", false));
masterGainDb.store ((float) xml->getDoubleAttribute ("masterGain", 0.0));
std::vector<EQBand> loadedBands;
for (auto* bandXml : xml->getChildIterator())
{
if (! bandXml->hasTagName ("Band"))
continue;
EQBand b;
b.frequency = (float) bandXml->getDoubleAttribute ("freq", 1000.0);
b.gainDb = (float) bandXml->getDoubleAttribute ("gain", 0.0);
b.q = (float) bandXml->getDoubleAttribute ("q", 1.0);
b.type = static_cast<EQBand::Type> (bandXml->getIntAttribute ("type", 0));
b.enabled = bandXml->getBoolAttribute ("enabled", true);
loadedBands.push_back (b);
}
{
const juce::SpinLock::ScopedLockType lock (bandLock);
bands = loadedBands;
}
updateFIR();
}
// ============================================================
// Editor
// ============================================================
juce::AudioProcessorEditor* InstaLPEQProcessor::createEditor()
{
return new InstaLPEQEditor (*this);
}
// This creates new instances of the plugin
juce::AudioProcessor* JUCE_CALLTYPE createPluginFilter()
{
return new InstaLPEQProcessor();
}

64
Source/PluginProcessor.h Normal file
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#pragma once
#include <JuceHeader.h>
#include "EQBand.h"
#include "FIREngine.h"
class InstaLPEQProcessor : public juce::AudioProcessor
{
public:
static constexpr int maxBands = 8;
InstaLPEQProcessor();
~InstaLPEQProcessor() override;
void prepareToPlay (double sampleRate, int samplesPerBlock) override;
void releaseResources() override;
void processBlock (juce::AudioBuffer<float>&, juce::MidiBuffer&) override;
juce::AudioProcessorEditor* createEditor() override;
bool hasEditor() const override { return true; }
const juce::String getName() const override { return JucePlugin_Name; }
bool acceptsMidi() const override { return false; }
bool producesMidi() const override { return false; }
bool isBusesLayoutSupported (const BusesLayout& layouts) const override;
double getTailLengthSeconds() const override { return 0.0; }
int getNumPrograms() override { return 1; }
int getCurrentProgram() override { return 0; }
void setCurrentProgram (int) override {}
const juce::String getProgramName (int) override { return {}; }
void changeProgramName (int, const juce::String&) override {}
void getStateInformation (juce::MemoryBlock& destData) override;
void setStateInformation (const void* data, int sizeInBytes) override;
// Band management (called from GUI thread)
std::vector<EQBand> getBands() const;
void setBand (int index, const EQBand& band);
void addBand (float freq, float gainDb);
void removeBand (int index);
int getNumBands() const;
// Settings
std::atomic<bool> bypassed { false };
std::atomic<float> masterGainDb { 0.0f };
FIREngine& getFIREngine() { return firEngine; }
double getCurrentSampleRate() const { return currentSampleRate; }
private:
std::vector<EQBand> bands;
juce::SpinLock bandLock;
FIREngine firEngine;
juce::dsp::Convolution convolution;
double currentSampleRate = 44100.0;
int currentBlockSize = 512;
bool firLoaded = false;
void updateFIR();
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (InstaLPEQProcessor)
};