Commitok összehasonlítása
3 Commit-ok
| Szerző | SHA1 | Dátum | |
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8652740bcf | ||
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def8dd4d98 | ||
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35cf01a163 |
116
.gitea/workflows/build.yml
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116
.gitea/workflows/build.yml
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@@ -0,0 +1,116 @@
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name: Build InstaLPEQ
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on:
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push:
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branches: [main]
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tags: ['v*']
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pull_request:
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branches: [main]
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env:
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PLUGIN_NAME: InstaLPEQ
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GITEA_URL: https://1git.eu
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GITEA_REPO: hariel/InstaLPEQ
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jobs:
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build-linux:
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runs-on: ubuntu-latest
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container:
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image: catthehacker/ubuntu:act-22.04
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steps:
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- uses: actions/checkout@v4
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- name: Install dependencies
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run: |
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apt-get update
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apt-get install -y build-essential cmake git pkg-config \
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libasound2-dev libfreetype6-dev libx11-dev libxrandr-dev \
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libxcursor-dev libxinerama-dev libwebkit2gtk-4.1-dev \
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libcurl4-openssl-dev zip curl
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- name: Clone JUCE
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run: git clone --depth 1 https://github.com/juce-framework/JUCE.git ../JUCE
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- name: Configure CMake
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run: cmake -B build -DCMAKE_BUILD_TYPE=Release
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- name: Build Release
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run: cmake --build build --config Release --parallel $(nproc)
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- name: Package
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run: |
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cd build/${PLUGIN_NAME}_artefacts/Release
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zip -r ${GITHUB_WORKSPACE}/${PLUGIN_NAME}-VST3-Linux-x64.zip VST3/${PLUGIN_NAME}.vst3
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cd ${GITHUB_WORKSPACE}
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[ -f "build/${PLUGIN_NAME}_artefacts/Release/Standalone/${PLUGIN_NAME}" ] && zip -j ${PLUGIN_NAME}-Standalone-Linux-x64.zip build/${PLUGIN_NAME}_artefacts/Release/Standalone/${PLUGIN_NAME} || true
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- name: Upload to Gitea Release
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if: startsWith(github.ref, 'refs/tags/v')
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run: |
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TAG=${GITHUB_REF#refs/tags/}
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# Find existing release or create new one
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RELEASE_ID=$(curl -s "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases/tags/${TAG}" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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| python3 -c "import json,sys; print(json.load(sys.stdin).get('id',''))" 2>/dev/null)
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if [ -z "$RELEASE_ID" ] || [ "$RELEASE_ID" = "None" ] || [ "$RELEASE_ID" = "" ]; then
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RELEASE_ID=$(curl -s -X POST "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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-H "Content-Type: application/json" \
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-d "{\"tag_name\": \"${TAG}\", \"name\": \"${TAG}\", \"body\": \"${PLUGIN_NAME} ${TAG}\"}" \
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| python3 -c "import json,sys; print(json.load(sys.stdin).get('id',''))")
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fi
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echo "Release ID: $RELEASE_ID"
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# Upload assets
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for f in ${PLUGIN_NAME}-*-Linux-*.zip; do
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echo "Uploading $f..."
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curl -s -X POST "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases/${RELEASE_ID}/assets?name=$(basename $f)" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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-H "Content-Type: application/octet-stream" \
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--data-binary "@$f"
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done
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build-macos:
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runs-on: self-hosted
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steps:
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- uses: actions/checkout@v4
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- name: Clone JUCE
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run: git clone --depth 1 https://github.com/juce-framework/JUCE.git ../JUCE || true
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- name: Configure CMake (Universal)
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run: cmake -B build -G Xcode -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" -DCMAKE_OSX_DEPLOYMENT_TARGET=11.0
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- name: Build Release
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run: cmake --build build --config Release
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- name: Package
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run: |
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cd build/${PLUGIN_NAME}_artefacts/Release
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zip -r ${GITHUB_WORKSPACE}/${PLUGIN_NAME}-VST3-macOS.zip VST3/${PLUGIN_NAME}.vst3
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[ -d "AU/${PLUGIN_NAME}.component" ] && zip -r ${GITHUB_WORKSPACE}/${PLUGIN_NAME}-AU-macOS.zip AU/${PLUGIN_NAME}.component || true
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cd ${GITHUB_WORKSPACE}
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[ -d "build/${PLUGIN_NAME}_artefacts/Release/Standalone" ] && zip -r ${PLUGIN_NAME}-Standalone-macOS.zip build/${PLUGIN_NAME}_artefacts/Release/Standalone/${PLUGIN_NAME}.app || true
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- name: Upload to Gitea Release
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if: startsWith(github.ref, 'refs/tags/v')
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run: |
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TAG=${GITHUB_REF#refs/tags/}
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# Get release ID (created by linux job)
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RELEASE_ID=$(curl -s "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases/tags/${TAG}" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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| python3 -c "import json,sys; print(json.load(sys.stdin).get('id',''))")
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# If release doesn't exist yet, create it
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if [ -z "$RELEASE_ID" ] || [ "$RELEASE_ID" = "None" ]; then
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RELEASE_ID=$(curl -s -X POST "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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-H "Content-Type: application/json" \
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-d "{\"tag_name\": \"${TAG}\", \"name\": \"${TAG}\", \"body\": \"${PLUGIN_NAME} ${TAG}\"}" \
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| python3 -c "import json,sys; print(json.load(sys.stdin).get('id',''))")
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fi
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# Upload assets
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for f in ${PLUGIN_NAME}-*-macOS*.zip; do
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curl -s -X POST "${GITEA_URL}/api/v1/repos/${GITEA_REPO}/releases/${RELEASE_ID}/assets?name=$(basename $f)" \
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-H "Authorization: token ${{ secrets.RELEASE_TOKEN }}" \
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-H "Content-Type: application/octet-stream" \
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--data-binary "@$f"
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done
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@@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.22)
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project(InstaLPEQ VERSION 1.3.0)
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project(InstaLPEQ VERSION 1.3.2)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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@@ -192,20 +192,41 @@ juce::AudioBuffer<float> FIREngine::generateFIR (const std::vector<EQBand>& band
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// Extract actual magnitude from FFT result
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// Format: [DC_real, Nyquist_real, bin1_real, bin1_imag, bin2_real, bin2_imag, ...]
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// Evaluate at log-spaced frequencies (equal weight per octave)
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// This matches musical content much better than linear spacing
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// (linear gives 77% weight to 5k-22k where music has little energy)
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const int numPoints = 512;
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double powerSum = 0.0;
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int count = 0;
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double binRes = sr / (double) fftSize; // Hz per bin
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for (int i = 1; i < fftSize / 2; ++i)
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for (int p = 0; p < numPoints; ++p)
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{
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float re = analysisBuf[i * 2];
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float im = analysisBuf[i * 2 + 1];
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powerSum += (double) (re * re + im * im);
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count++;
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// Log-spaced 20 Hz — 20 kHz
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double freq = 20.0 * std::pow (1000.0, (double) p / (double) (numPoints - 1));
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// Interpolate magnitude from FFT bins
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double binFloat = freq / binRes;
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int bin = (int) binFloat;
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double frac = binFloat - (double) bin;
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if (bin < 1 || bin >= fftSize / 2 - 1)
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continue;
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float re0 = analysisBuf[bin * 2];
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float im0 = analysisBuf[bin * 2 + 1];
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float re1 = analysisBuf[(bin + 1) * 2];
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float im1 = analysisBuf[(bin + 1) * 2 + 1];
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double mag0 = std::sqrt ((double) (re0 * re0 + im0 * im0));
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double mag1 = std::sqrt ((double) (re1 * re1 + im1 * im1));
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double mag = mag0 * (1.0 - frac) + mag1 * frac;
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powerSum += mag * mag;
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}
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if (count > 0)
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if (numPoints > 0)
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{
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double avgPower = powerSum / (double) count;
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double avgPower = powerSum / (double) numPoints;
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float rmsGain = (float) std::sqrt (avgPower);
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float makeupDb = -20.0f * std::log10 (std::max (rmsGain, 1e-10f));
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autoMakeupDb.store (makeupDb);
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@@ -44,7 +44,7 @@ private:
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NodeParameterPanel nodePanel;
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juce::Label titleLabel { {}, "INSTALPEQ" };
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juce::Label versionLabel { {}, "v1.3.0" };
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juce::Label versionLabel { {}, "v1.3.2" };
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juce::ToggleButton bypassToggle;
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juce::Label bypassLabel { {}, "BYPASS" };
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