FIR quality selector now offers 6 choices: 512 (~6ms), 1024 (~12ms), 2048 (~23ms), 4096 (~46ms), 8192 (~93ms), 16384 (~186ms) Default changed to 2048 (~23ms) for lower latency. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
173 sor
5.3 KiB
C++
173 sor
5.3 KiB
C++
#include "FIREngine.h"
|
|
|
|
FIREngine::FIREngine() : Thread ("FIREngine") {}
|
|
|
|
FIREngine::~FIREngine()
|
|
{
|
|
stop();
|
|
}
|
|
|
|
void FIREngine::start (double sr)
|
|
{
|
|
sampleRate.store (sr);
|
|
needsUpdate.store (true);
|
|
startThread (juce::Thread::Priority::normal);
|
|
}
|
|
|
|
void FIREngine::stop()
|
|
{
|
|
signalThreadShouldExit();
|
|
notify();
|
|
stopThread (2000);
|
|
}
|
|
|
|
void FIREngine::setBands (const std::vector<EQBand>& newBands)
|
|
{
|
|
{
|
|
const juce::SpinLock::ScopedLockType lock (bandLock);
|
|
currentBands = newBands;
|
|
}
|
|
needsUpdate.store (true);
|
|
notify();
|
|
}
|
|
|
|
void FIREngine::setFFTOrder (int order)
|
|
{
|
|
fftOrder.store (juce::jlimit (9, 14, order));
|
|
needsUpdate.store (true);
|
|
notify();
|
|
}
|
|
|
|
std::unique_ptr<juce::AudioBuffer<float>> FIREngine::getNewFIR()
|
|
{
|
|
const juce::SpinLock::ScopedTryLockType lock (firLock);
|
|
if (lock.isLocked() && pendingFIR != nullptr)
|
|
return std::move (pendingFIR);
|
|
return nullptr;
|
|
}
|
|
|
|
std::vector<float> FIREngine::getMagnitudeResponseDb() const
|
|
{
|
|
const juce::SpinLock::ScopedLockType lock (magLock);
|
|
return magnitudeDb;
|
|
}
|
|
|
|
void FIREngine::run()
|
|
{
|
|
while (! threadShouldExit())
|
|
{
|
|
if (needsUpdate.exchange (false))
|
|
{
|
|
std::vector<EQBand> bands;
|
|
{
|
|
const juce::SpinLock::ScopedLockType lock (bandLock);
|
|
bands = currentBands;
|
|
}
|
|
|
|
auto fir = generateFIR (bands, sampleRate.load(), fftOrder.load());
|
|
|
|
{
|
|
const juce::SpinLock::ScopedLockType lock (firLock);
|
|
pendingFIR = std::make_unique<juce::AudioBuffer<float>> (std::move (fir));
|
|
}
|
|
}
|
|
|
|
wait (50); // Check every 50ms
|
|
}
|
|
}
|
|
|
|
juce::AudioBuffer<float> FIREngine::generateFIR (const std::vector<EQBand>& bands, double sr, int order)
|
|
{
|
|
const int fftSize = 1 << order;
|
|
const int numBins = fftSize / 2 + 1;
|
|
|
|
// Compute frequency for each FFT bin
|
|
std::vector<double> frequencies (numBins);
|
|
for (int i = 0; i < numBins; ++i)
|
|
frequencies[i] = (double) i * sr / (double) fftSize;
|
|
|
|
// Start with flat magnitude response (1.0 = 0dB)
|
|
std::vector<double> magnitudes (numBins, 1.0);
|
|
|
|
// For each active band, compute its magnitude contribution and multiply in
|
|
for (const auto& band : bands)
|
|
{
|
|
if (! band.enabled || std::abs (band.gainDb) < 0.01f)
|
|
continue;
|
|
|
|
float gainLinear = juce::Decibels::decibelsToGain (band.gainDb);
|
|
|
|
// Create IIR coefficients just for magnitude response analysis
|
|
juce::dsp::IIR::Coefficients<float>::Ptr coeffs;
|
|
|
|
switch (band.type)
|
|
{
|
|
case EQBand::Peak:
|
|
coeffs = juce::dsp::IIR::Coefficients<float>::makePeakFilter (sr, band.frequency, band.q, gainLinear);
|
|
break;
|
|
case EQBand::LowShelf:
|
|
coeffs = juce::dsp::IIR::Coefficients<float>::makeLowShelf (sr, band.frequency, band.q, gainLinear);
|
|
break;
|
|
case EQBand::HighShelf:
|
|
coeffs = juce::dsp::IIR::Coefficients<float>::makeHighShelf (sr, band.frequency, band.q, gainLinear);
|
|
break;
|
|
}
|
|
|
|
if (coeffs == nullptr)
|
|
continue;
|
|
|
|
// Get magnitude for each bin
|
|
std::vector<double> bandMag (numBins);
|
|
coeffs->getMagnitudeForFrequencyArray (frequencies.data(), bandMag.data(), numBins, sr);
|
|
|
|
for (int i = 0; i < numBins; ++i)
|
|
magnitudes[i] *= bandMag[i];
|
|
}
|
|
|
|
// Store magnitude in dB for display
|
|
{
|
|
std::vector<float> magDb (numBins);
|
|
for (int i = 0; i < numBins; ++i)
|
|
magDb[i] = (float) juce::Decibels::gainToDecibels (magnitudes[i], -60.0);
|
|
|
|
const juce::SpinLock::ScopedLockType lock (magLock);
|
|
magnitudeDb = std::move (magDb);
|
|
}
|
|
|
|
// Build complex spectrum: magnitude only, zero phase (linear phase)
|
|
// JUCE FFT expects interleaved [real, imag, real, imag, ...] for complex
|
|
// For performRealOnlyInverseTransform, input is fftSize*2 floats
|
|
std::vector<float> fftData (fftSize * 2, 0.0f);
|
|
|
|
// Pack magnitude into real parts (positive frequencies)
|
|
// performRealOnlyInverseTransform expects the format from performRealOnlyForwardTransform:
|
|
// data[0] = DC real, data[1] = Nyquist real, then interleaved complex pairs
|
|
fftData[0] = (float) magnitudes[0]; // DC
|
|
fftData[1] = (float) magnitudes[numBins - 1]; // Nyquist
|
|
|
|
for (int i = 1; i < numBins - 1; ++i)
|
|
{
|
|
fftData[i * 2] = (float) magnitudes[i]; // real
|
|
fftData[i * 2 + 1] = 0.0f; // imag (zero = linear phase)
|
|
}
|
|
|
|
// Inverse FFT to get time-domain impulse response
|
|
juce::dsp::FFT fft (order);
|
|
fft.performRealOnlyInverseTransform (fftData.data());
|
|
|
|
// The result is in fftData[0..fftSize-1]
|
|
// Circular shift by fftSize/2 to center the impulse (make it causal)
|
|
juce::AudioBuffer<float> firBuffer (1, fftSize);
|
|
float* firData = firBuffer.getWritePointer (0);
|
|
int halfSize = fftSize / 2;
|
|
|
|
for (int i = 0; i < fftSize; ++i)
|
|
firData[i] = fftData[(i + halfSize) % fftSize];
|
|
|
|
// Apply window to reduce truncation artifacts
|
|
juce::dsp::WindowingFunction<float> window (fftSize, juce::dsp::WindowingFunction<float>::blackmanHarris);
|
|
window.multiplyWithWindowingTable (firData, fftSize);
|
|
|
|
return firBuffer;
|
|
}
|