Files
InstaDrums/Source/FxPanel.h
hariel1985 a0e83fa0a4 Per-pad FX chain, animated toggles, GR meter, simplified master panel
- FX moved from master bus to per-pad processing:
  each pad has its own Filter, Distortion, EQ, Compressor, Reverb
  via DrumPad::applyPadFx() with temp buffer rendering
- FxPanel now edits the selected pad's FX parameters
- Animated toggle switches with smooth lerp transition and glow
- Per-pad compressor GR meter connected to FxPanel display
- Master panel simplified: Volume/Tune/Pan + Limiter toggle + VU meter
- Master bus chain: Vol/Pan → Output Limiter (0dB brickwall) → VU
- Pointer glow reduced to half intensity (4 layers, narrower spread)
- Smooth 8-layer arc glow with exponential opacity falloff

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 06:42:47 +01:00

57 sor
1.7 KiB
C++

#pragma once
#include <JuceHeader.h>
#include "DrumPad.h"
class FxPanel : public juce::Component
{
public:
FxPanel();
void paint (juce::Graphics& g) override;
void resized() override;
// Connect to a pad's FX params
void setPad (DrumPad* pad);
void syncToPad(); // write GUI values to pad
void syncFromPad(); // read pad values to GUI
// Compressor GR meter
void setCompGainReduction (float grDb) { compGrDb = grDb; repaint (compGrArea); }
void paintOverChildren (juce::Graphics& g) override;
private:
// Compressor
juce::Slider compThreshSlider, compRatioSlider;
juce::Label compThreshLabel, compRatioLabel, compTitle;
juce::ToggleButton compToggle;
// EQ
juce::Slider eqLoSlider, eqMidSlider, eqHiSlider;
juce::Label eqLoLabel, eqMidLabel, eqHiLabel, eqTitle;
juce::ToggleButton eqToggle;
// Distortion
juce::Slider distDriveSlider, distMixSlider;
juce::Label distDriveLabel, distMixLabel, distTitle;
juce::ToggleButton distToggle;
// Reverb
juce::Slider reverbSizeSlider, reverbDecaySlider;
juce::Label reverbSizeLabel, reverbDecayLabel, reverbTitle;
juce::ToggleButton reverbToggle;
DrumPad* currentPad = nullptr;
float compGrDb = 0.0f;
bool repaintCompGr = false;
juce::Rectangle<int> compGrArea; // stored from resized for paintOverChildren
void setupKnob (juce::Slider& s, juce::Label& l, const juce::String& name,
double min, double max, double val, double step = 0.01);
void setupTitle (juce::Label& l, const juce::String& text);
void setupToggle (juce::ToggleButton& t);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (FxPanel)
};